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Trait: Formerly Human

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Useless. So, if a character is turned say into a vampire you would like to also give this trait in addition to 'vampire'. I don't see any point. Just use i492 with the new species, if that happens in the game. If that happens before the game, we don't need a separate trait.

Trait: Formerly Human

Traits > Role > Formerly Human

Although these characters used to be humans, something happened that made them become something else. A popular example of this scenario is when a human dies and becomes a demon for vengeance. Although some characters may have the choice to remain human, most don't.

Aliases
Once Human
No Longer Human