Ao no Kanata no Four Rhythm - Linux Patch
蒼の彼方のフォーリズム
Relation | Ao no Kanata no Four Rhythm | ||||||||
Titles |
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Type | Unofficial patch | ||||||||
Publication | Freeware | ||||||||
Platforms | Linux Windows | ||||||||
Medium | Internet download | ||||||||
Released | 2020-09-20 | ||||||||
Publisher | Graber | ||||||||
Links | Official website |
This patch allows Aokana to run on Linux natively, without any compatibility software like Wine/Proton/etc. This eliminates most of the bugs related to these compatibility solutions and I guess it removes the overhead of such a compatibility layer if this was of any concern to you.
The patch works on Windows too, in case you switch frequently between Windows and Linux. The patch will run the original windows code and will not suffer from the differences Linux has.
Difference with Windows:
* Save thumbnail uses Unity-provided bilinear filtering (like the Switch version), which provides inferior quality compared to Windows' bicubic filtering.
* Importing a background or saving an image using the Sprite Viewer won't work because Windows specific dialogs were used and no alternative was coded into this patch (at least for now).
* Letterboxing (black bars on sides/bottom) will be present if you resize the window manually and it doesn't match the game's aspect ratio, unlike the Windows version which corrects itself.
* The game's sound won't be paused when minimized, unlike the Windows version.
* Apparently the game tries to set the cursor on Windows for things like prompts and the gallery. Even with the original windows game, I never saw this behaviour even though it should've worked (no idea why). In any case, this wasn't ported to Linux.
The patch works on Windows too, in case you switch frequently between Windows and Linux. The patch will run the original windows code and will not suffer from the differences Linux has.
Difference with Windows:
* Save thumbnail uses Unity-provided bilinear filtering (like the Switch version), which provides inferior quality compared to Windows' bicubic filtering.
* Importing a background or saving an image using the Sprite Viewer won't work because Windows specific dialogs were used and no alternative was coded into this patch (at least for now).
* Letterboxing (black bars on sides/bottom) will be present if you resize the window manually and it doesn't match the game's aspect ratio, unlike the Windows version which corrects itself.
* The game's sound won't be paused when minimized, unlike the Windows version.
* Apparently the game tries to set the cursor on Windows for things like prompts and the gallery. Even with the original windows game, I never saw this behaviour even though it should've worked (no idea why). In any case, this wasn't ported to Linux.