Bring back the "Rear View Sprites" tag

Posted in

Should this tag be brought back?

You must be logged in to be able to vote.View results
#1 by pantsuline
2018-07-10 at 13:25
Referring to this tag in particular.
Example: link
It's a neat feature that, while rare, has become more common in recent years, and shows that the VN in question does more things with its sprites than other VNs.
I can see why someone might think it's "unnecessarily specific", but it's still something I'd like to see more of, and without a proper tag that's a bit hard to do. Isn't the point of tags to make it easier to find a VN with certain elements, anyway?
Though, if the tag does gets brought back it should probably become a child of Sprites, since that meta tag's more fitting than the one it was a child of before.
Anyway, here's a list of games that I know have this. Would appreciate it if more were posted:
Chaos;Child
Steins;Gate 0
Fureraba ~Friend to Lover~
D.C. II ~Da Capo II~
D.C. III ~Da Capo III~
D.S. -Dal Segno-Last modified on 2018-07-10 at 13:44
#2 by kiru
2018-07-10 at 13:48
The problem is, that some rear view stuff is also just happening like 5 times in the whole game. Summer Pockets is an example. And Summer Pockets is otherwise pretty standard when it comes to using its sprites.

I'd rather be for something between normal sprite usage and animations to show what you'd want. Most VNs have fixed positions for sprites, and a few fixed sizes. Some however go further, even if it's not animated. And given how this is usually done to give some feeling of depth and room, these are also the ones that tend to use rear view sprites the most. The 5th and 6th screen of Minamijuujisei Renka shows quite nicely how different sprite usage can be. That's an extreme example, the game even has multilayer backgrounds to make things work even better and you can have sprites "sitting" at a table and stuff, but there are quite a few other ones which do this a little less extreme. For example Purple Software games (i.e. Hapymaher ), though I don't know if they all really feature rear views.
The only problem here would be defining and naming this appropriately, but otherwise it may be better if you want a tag for VNs that do a little more with sprites but still won't have them animated.
#3 by surferdude
2018-07-10 at 16:23
^The fact that it happens 5 times in a whole VN should be enough to add such a tag. After all, it only takes one Pregnancy Ending to add the tag for it, so why not for this?
I, for one, would definitely appreciate such a tag. I think it would be very useful in finding some nice ass shots in nukige.
#4 by shining17
2018-07-10 at 17:29
Saku Saku also has this kind of sprites.Last modified on 2018-07-10 at 17:50
#5 by sakurakoi
2018-07-10 at 18:32
^The fact that it happens 5 times in a whole VN should be enough to add such a tag. After all, it only takes one Pregnancy Ending to add the tag for it, so why not for this?
Pretty sure it is not about the number whether the tag itself is worth it or not (only useful as measure how many back-shots there are), the main concern is that it is such a very little&specific detail I do not deny to be neat but...

wait, actually, technical tags are so few that more should not be dangerous (i.e cluttering the list), like I'd even go so far and where I'd like to make "Keep Voice on Click" and "Does not keep Voice on Click" technical tags for the prior become a standard feature around '10-ish and I would like to avoid (professional) works which do not feature it.

(Not quite sure when it first appeared for I read few older works unless they interest me so the professional works made between '08 and '10 I read from the same company that persisted past that and implemented it are too few... yeah, too many damn conditions to check! Heck, I only have Tsurumiku I recall and on my HDD. They did implemented it, "Voice Cancel" in their '10 work but did not have it in the '09 one.)

And I sure would not dislike any other sprite shenanigans either as long as it is a specific action and not just someone being close/far or moving across the screen. I think the point of technical tags is also to raise awareness about techniques which makers should consider to add "production value"/increase quality, details are quite important.

By the by, for those one might as well remove those silly, arbitrary and vague Nukige, Nakige and Utsuge tags if space were an issue *grabs popcorn*

I, for one, would definitely appreciate such a tag. I think it would be very useful in finding some nice ass shots in nukige.
or maybe not, after all, they are not necessarily naked or lightly clothed. CGs are better than Sprites (for that and the other) anyway... Orion Heart ~Injoku no Suku Mizu Sailor Senshi~ is the work which quite possibly converted me though I do not recall ever being part of the other faction~
#6 by silence
2018-07-14 at 02:10
Not that I was against it, but thinking deeply, who cares? Who will serch for VN with such a tag or without it? Even if the VN have no rear view sprites, this doesn't affect the decision to read or not to read this VN for 99,9% of people. This tag is meaningless. And this may become a precedent for adding a lot of other unnecessary tags. Anyway, it's up to mod to decide.
#7 by dk382
2018-07-14 at 05:38
It may not be something you specifically search for, but we have a lot of tags like that. Tags that aim to provide more information about a VN once you arrive at the page through other means.

This kind of tag helps illustrate the level of production values present in a VN, which people may find useful.
#8 by bobjr2000
2018-07-14 at 05:52
I with with 2,6. I can agree with sakurakoi with maybe more technical stuff such as some games don't have auto or save functions which would be nice to know ahead. But seeing a rear view sprite just seems so small and insignificant that unless it specifically is story related or some people have the most amazing behind ever I don't know why specifically look for it in searches.

As Kiru said maybe another term for more usage of sprites would make more sense. But letting back sprites wouldn't seem much different than asking for side sprites or unique looking view sprites tags.
#9 by dk382
2018-07-14 at 06:09
While looking at other child tags of the Sprite tag, I noticed Protagonist with a Sprite. The description is rather lacking. I at least cleaned up the grammar, but we might want to be clearer and more specific, such as adding a clarification about how portraits don't apply (as Lots of Character Sprites does).

Also, what would count as a protagonist with a sprite? Does it count when the game shows the protagonist during an occasional perspective switch? Does it have to be from their perspective at the time it shows their sprite? Do we count games where it switches protagonist for a brief period but shows that character's sprites before/after, while not showing the main protagonist ever (such as Majo Koi Nikki)?
#10 by kiru
2018-07-14 at 06:47
^I feel that tags like Protagonist with a Sprite heavily rely on what you define as the protagonist. Is a heroine that gets some pov scenes the protagonist of those scenes? Or is the protagonist still the same, regardless of if he/she is even there? This isn't a very clear thing and as such it's hard to say if you need to have the protagonist's pov or not. I however do think, this tag only makes sense if we restrict it to the protagonist pov. It's probably what you want, if you'd search for the tag.
#11 by pantsuline
2018-07-14 at 12:03
I'd rather be for something between normal sprite usage and animations to show what you'd want. Most VNs have fixed positions for sprites, and a few fixed sizes. Some however go further, even if it's not animated. And given how this is usually done to give some feeling of depth and room, these are also the ones that tend to use rear view sprites the most.
...
The only problem here would be defining and naming this appropriately, but otherwise it may be better if you want a tag for VNs that do a little more with sprites but still won't have them animated.
If the mods end up rejecting this tag again, then I hope they can at least give the above a chance. "Dynamic Sprite Positioning" could work as a name, since the game is placing its sprites all over the screen and background, as opposed to fixed locations.Last modified on 2018-07-14 at 12:10
#12 by surferdude
2018-07-14 at 18:18
This site seriously needs some new, open-minded mods, because a lot of the current ones are stubborn as fuck and it makes trying to get things done a pain in the papaya.
#13 by minah
2018-07-14 at 23:37
@9 Last time I raised this question, the consensus was that a protagonist who has a sprite/face that's only shown when the POV switches to someone else still counts as Protagonist with a Sprite/Face. In that case I would just rank it as 1.
#14 by kiru
2018-07-15 at 06:23
^Sprite and face is very different though. A character has a face the moment it's shown. It doesn't need to be shown all the time. When you want a protag with a sprite however, would you really be fine with that only happening insanely rarely during a pov switch? I don't think so.
#15 by minah
2018-07-15 at 11:51
I'm fine with that.
#16 by kiru
2018-07-15 at 12:56
Then let's ask this the other way around. What harm would it do if the protag with sprite tag would not include cases with pov switches only? Because as it is, if you actually want a VN where the protag has a sprite in a completely normal way, the tag doesn't do anything for you. Maybe it's correct. Maybe it isn't. If you have to try a game first to see if it's correct or not, something went really wrong.


There are two ways to use tags.
a) You prioritize categorizing. Here you don't care at all about possible searches and only want to index what a VN features in any kind of way. If a certain tag fits, even if it's just for a few seconds in a long game, that's enough.
b) You prioritize searches. Here you don't care about accurately indexing every single element of a game and rather focus on tag usage with the goal of searches delivering the most accurate results. For example, if the protagonist has a grand total of 10 lines voiced in a game, you wouldn't tag it with Protagonist with Partial Voice Acting , because while technically the protag has voice acting, it's so utterly minor that it may as well not exist when it comes down to the playing experience.

I really prefer b), as a) is impossible to do anyway. a) may work popular titles, but that's it.
#17 by minah
2018-07-15 at 20:42
That's what the rating is for, though. If the protagonist has a sprite that's shown most of the time, rate it three. If it's only shown rarely in specific situations, rate it one. If you really want a VN where the protagonist has a sprite, look for something rated two or more.Last modified on 2018-07-15 at 20:43
#18 by pantsuline
2018-07-27 at 20:21
I think the discussion for the "protagonist with a sprite" tag should go to a different thread as it seems kind of irrelevant to the discussion now.
Anyway, what do the mods think about this tag being brought back?
Also, should I make a separate thread for the tag suggested by #2 and #11 (me)?

Reply

You must be logged in to reply to this thread.