the longest visual novel
|#1 by marche95|
2019-03-13 at 00:06
|< report >Hi i want to ask if someone know which visual novel has the most words, letters and/or lines of code |
The visual novel should be ONE visual novel and not like fate with all there games together (if only one game of fate is the longest, it counts as well ^^)
Thanks already and sorry for my english if its not the gelbe from egg :P
|#2 by mutsuki|
2019-03-13 at 00:58
|< report >France Shoujo ~Une fille blanche~|
Very very long, a lot of copy-paste text segments as well apparently.Last modified on 2019-03-13 at 00:59
|#3 by ramaladni|
2019-03-13 at 01:04
|< report >Rance 10.|
|#4 by sakurakoi|
2019-03-13 at 06:46
|< report >If you consider Custom Maid 3D 2 a VN, which one should due to the sheer amount of unique lines, narration and heavy read-to-gameplay ratio, then it is indeed the longest one. |
Over 20 MB which is more than twice than any other VN, and of the other ones I have yet to confirm that the script size was properly counted at all (text-only, no duplicate lines, correct format i.e UTF+8 adds quite a lot, ~50%). Non-unique lines triple the amount and I am not sure anymore if that is all or just spoken lines.
Though I have yet to touch the Custom Order Maid 3D 2 sequel-expansion-alternative-upgrade which imports lots of stuff. That one might be bigger. Also the largest in terms of file size, voice files alone are over 40 GB, all last time I checked (2 years ago), which has been a while and it is still growing.
|#5 by arkady18|
2019-03-13 at 08:16
|< report >There was this nice page on TLWiki about script sizes, but unfortunately the site is down. You can reach it via webarchive: link.|
About France Shoujo it says
Line count: 143969 MB size: 5.51
↑ 8.0 8.1 The lines/bytes count listed only accounts for SJIS text. In addition, there are 1810 lines, 82.5 KB of (presumably) non-Japanese text in an unknown encoding. Also, there appears to be a significant amount of copypasta. Counting only the unique lines gives 116400 lines, 4.68 MB for SJIS text and 1451 lines, 68.4 KB for non-SJIS text.
>Counting only the unique lines gives 116400 lines, 4.68 MB for SJIS text
So we will go for this 4,68 MB.
So we have:
France Shoujo ~Une fille blanche~ 116400 lines 4.68 MB
Monobeno -Happy End- 86421 lines 4.48 MB*
W. L. O. Sekai Ren'ai Kikou 147534 lines 4.46 MB
Amatsukaze ~Kugutsu Jinpuu-chou~ 54202 lines 4.34 MB
Kimi ga Nozomu Eien 105373 lines 4.05 MB
"Hello, world." 84367 lines 3.91 MB
Fate/Stay Night 94127 lines 3.85 MB
Ore-tachi ni Tsubasa wa Nai - Under the Innocent Sky. 58396 lines 3.77 MB
Grisaia no Kajitsu 66715 lines 3.73 MB
Haruka ni Aogi, Uruwashi no 115975 lines 3.69 MB
Venus Blood -Hypno- 87116 lines 3.66 MB
Himawari no Chapel de Kimi to 239864 lines 3.57 MB
Rewrite 100965 lines 3.56 MB
Kikaijikake no Eve -Dea Ex Machina- 45143 lines 3.55 MB
ChuSinGura 46+1 346498 lines 3.54 MB
Little Busters! 109862 lines 3.52 MB
Ogeretsu Daihyakka 112426 lines 3.47 MB
White Album 2 ~Closing Chapter~ 60618 lines 3.33 MB
Higurashi no Naku Koro ni Kai 44095 lines 3.24 MB
Sakura no Uta -Sakura no Mori no Ue o Mau- 62567 lines 3.23 MB
Enbou no Felshis ~Horizon of the Earth and Sky~ 40976 lines 3.23 MB
r5329 3.2 MB**
Clannad 100432 lines 3.16 MB
Sousei Kitan Aerial 62612 lines 3.13 MB
I/O 54840 lines 3.12 MB
Kono Yo no Hate de Koi o Utau Shoujo YU-NO 98392 lines 3.09 MB***
Tsukihime 64536 lines 3.09 MB
Maji de Watashi ni Koishinasai! 85637 lines 3.01 MB
*The script size in Shift-JIS is an estimate based on the actual script size in UTF-8 (6.72 MB)
**This should probably be taken with a grain of salt since it was counted by dumping the entire game script into a text hooker, but ~3mb sounds accurate enough.
***All text: 98392 lines, 3.90 MB (3.09 MB without speaker tags) 'Unique lines: 53994 lines, 2.42 MB (1.93 MB without speaker tags).
|#6 by alexlung|
2019-03-13 at 08:19
|< report >Alicesoft games are pretty damn long combined with gameplay (Especially Rance 6+)|
Eushully games are also very long if you don't cheat
and Baldr Sky, ridiculously long combined with 2, the last time I played it you had the option to move straight onto 2 once you finish 1, and they are in the same exe so you don't have to open 2 manually. Once you beat 1 the whole thing (All routes required I believe, then part 2 gets unlocked and you start all over), that alone beats everything I think
These are prob the best with the longest texts in terms of ratings and quality
You got a time limit with Custom Maid 3D 2 and its word counts is too low, not to mention it's not a VN anyway
|#7 by arkady18|
2019-03-13 at 08:51
|< report >|
and Baldr Sky, ridiculously long combined with 2, the last time I played it you had the option to move straight onto 2 once you finish 1, and they are in the same exe so you don't have to open 2 manually. Once you beat 1 the whole thing (All routes required I believe, then part 2 gets unlocked and you start all over), that alone beats everything I thinkI didn't consider it because OP said
The visual novel should be ONE visual novel and not like fate with all there games togetherIt's still behind France Shoujo, counting only the unique lines:
Baldr Sky Dive 2 actually contains script files from Dive 1 as well. The count in the listing is based on the script files that are only in Dive 2 and not in Dive 1. A count of all of the script files in Dive 2 (which can be taken as Dive 1+2) gives 91548 lines, 4.61 MB, 2453 unique kanji.
|#8 by kiru|
2019-03-13 at 08:57
|< report >^Baldr Sky Dive isn't very long, by VN standards. So even combining 1+2 is actually less unique text than for example Fate. Gameplay can be ignored with very easy.|
Though this thread was about games you don't combine anyway. So this isn't very relevant. In general, it wasn't about gameplay either, so no matter how much time it adds, that has nothing to do with the VN part.
The posted list probably says all anyway. It's more or less W. L. O. as Monobeno is a rerelease and France Shoujo has tons of copy and pasted text that should not count. Something like Custom Maid can't really count either, because we don't have good data, nor is it really one game. It's many games with a ton of paid DLC. Not sure if it's enough releases by now, for it to actually have 20mb of sjis text without copy and paste. I kinda doubt that. I really doubt that actually, given that the point of those games isn't exactly reading.
|#9 by sakurakoi|
2019-03-13 at 11:14
|< report >If OP really wants pure VNs, then the above list is indeed a fair one, although I am fairly certain that VenusBlood is also a game. |
But if OP merely wants the majority to be in VN format (typical ADV or NVL with semi-static sprites&camera, no movement), then some games would offer more. Atelier Whatever is not one of them, those got more gameplay and reading.
You got a time limit with Custom Maid 3D 2 and its word counts is too low, not to mention it's not a VN anywayThere is no time limit in CM3D2 and the character count is indeed over 30 Million (in 233 780 unique lines), at least. Why is it not VN when it is no different to Rance 10, which may even has more gameplay time? The guidelines say that it needs narration, it has and the read-to-gameplay time needs to be in favor of reading, which is absolutely the case as well.
Something like Custom Maid can't really count either, because we don't have good data, nor is it really one game. It's many games with a ton of paid DLC. Not sure if it's enough releases by now, for it to actually have 20mb of sjis text without copy and paste. I kinda doubt that. I really doubt that actually, given that the point of those games isn't exactly reading.You want data~?
All meticulously noted, unlike the list above which one has to trust when it already says that it might be MB or MiB (which, while not a +50% difference, is still +-5%). Albeit the script might actually be bigger~
51,7MB with Copypasta
19,5MB (19,9 MiB) without, over two years ago.
It's also sjis, I just checked (not quite sure why I thought it was ANSI when it can not even display it)
Luckily I still have the file in a cloud, I can link it if you like to and you can see if it can be shortened any more than already. Maybe I can also get the full script from somewhere... but the procedure is a little PITA.
Also, it is not "many games with a ton of paid DLC" but one game with a ton of DLC. Just what did you count as separate games? There are at most two, and I already said I am not counting the Order Version since I do not know what and how much it imports. Some DLC is merely valid for both.
And not counting it because of DLC is kinda silly by the by. Needless to say, yes, you can get a lot to read because for some the point of H is not just doing/seeing H things but also liking the characters which can only happen if you talk to 'em. Of course H without text is not as compelling then. There can be too little and too much but CM3D2 is average in scene length. I estimate that at least a third is not in H scenes or training. I recall the split to be one third for each. Training is Voice Only Parts but can be subtitled since the text is in the files.
|#10 by ffthewinner|
2019-03-13 at 12:36
|< report >what about the longest translated VN?|
|#11 by arkady18|
2019-03-13 at 12:57
|< report >Well, there's a list above. Just check what's been translated and what has not.|
Anyhow, it's Monobeno if you consider non English translations, Fate/stay night if you don't. At least until Kimi ga Nozomu Eien will be out.
|#12 by kiru|
2019-03-13 at 12:58
|< report >@9: We don't count DLC, because it was part of the requirement. Longest single release VN. DLC is NOT part of that. Addons, fandiscs and the likes aren't either. Nor are re-releases with additional content counted. |
Otherwise we could just take one of the bigger "all included" set releases that exist. I.e. why bother talking about Baldr Sky Dive 1+2, if we can just look at r53101 .
As for the extracted script, I hope that's actually the raw script. Usually, these extractors extract the scripts, as is, which isn't useful as it includes the code. Depending on how much code you need, a 20mb script can easily turn into a 1 mb script after removing everything.
@10: Just look at the list posted. The first translated title on that is Fate/Stay Night.
|#13 by alexlung|
2019-03-13 at 13:02
|< report >#7 #8 fair enough, yeah I know, I'm just pointing out which lengthy ones are worth playing for. I'm still praying for Eushully games to get official translations at some point, as they would make Visual Novels as a whole becoming more popular. a shame no ppl voted for them|
Why is it not VN when it is no different to Rance 10, which may even has more gameplay time?Why didn't you try to add it onto the database in that case?
Neptune, for example, is classified as a Visual Novel on steam and it's not here
#10 Fate is the longest for sure, as mentioned by arkady18 here
|#14 by sakurakoi|
2019-03-13 at 15:14
|< report >|
We don't count DLCNo... you don't, there is no industrial standard from any respectable source~
OP did not say anything about DLC, re-releases &c either and I am certain that rather their limit would be "the cost of a full price title", if their limit is not just that cases like Fate are NG, which covers most works, for most only have fan-discs, spin-offs or sequels.
Meanwhile most actually count something as one if they can play/read through something without opening another .exe. If Baldr Sky Dive is in one .exe, it counts, I by the by doubt it~. Re-releases/remakes count as well. CM3D2 does not even ask you to start a new game&go back to the main menu.
We do after all have a separate page for the two Monobeno or would not make a separate page for any DLC, Appends and alike which are not even standalone.
Of course it is better to also have the original/without DLC script size but all it really needs is to have it mentioned that one means the version with additional content.
Usually, these extractors extract the scripts, as is, which isn't useful as it includes the code.All code was removed with the extracting,... along with possibly any lines that are not by protagonists or heroines. Someone who can skim through it might be able to tell if it contains descriptions/thoughts/narration, something which sure is not spoken.
With code it was IIRC about 500MB. Not quite sure how big any other leftovers were, like filenames and empty lines, not quite sure either how I did remove them unless I "find and replace"d the whole alphabet and special characters... I think I did.
Incidentally, I also found the .txt which has no DLC content whatsoever and it is still 3,40 MB indeed, 43 411 lines (text boxes). link
With DLC link
Why didn't you try to add it onto the database in that case?I actually did ask and got no approving answer, no disapproval from a mod either but I'm not going to do what is quite a big task (considering the amount of releases, characters, tags, traits and my minimalistic perfectionism i.e if I do something, I want it to be purrfect) just to have it deleted by some silly moderator who simply thinks "it has not been here for years so it should not be here" (or is by chance an Illusion cultist).
It'd be different if I would trust them but I do not. After all, I am not friends with them and do not know what they think, only what they do or say sometimes, or don't. But in any event, it factually is a hybrid which is more VN (to game) than many other hybrids in the db, way beyond the 50% mark that counts.
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