Low Standards?

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#1 by riberasensei
2020-02-25 at 14:52
< report >For a Visual Novel that is in the top 20 when it comes to popularity, despite not being a meme, it was a pretty sub-par Visual Novel to say the least.

I could complain about how I felt the author was lazy in abruptly ending the novel by finding a cheap way to kill one of the characters and say "the end" but I'm more concerned about the standards that people here have of Visual Novels.

The fact that this isn't in the first page when ordering the Visual Novels by ratings could be a bit relieving (currently sitting at an average rating of (7.91)) but it seems to still surpass other Visual Novel's I've read so far that greatly exceed the quality and story of this Visual Novel.

Katawa Shoujo (7.82)
Cinderella Phenomenon (7.67)
Himawari (7.67)
Juniper's Knot (7.11)

I could go on but you can easily see the point. Even Juniper's Knot, which has approximately the same length as this VN scored much less despite it being much more engaging and overall interesting. I found myself wondering most of the time if Planetarian was ever going to get more interesting.

The whole time I felt like I was getting blue-balled only for the story to abruptly end. I thought that once they left the Planetarium, it would start to get more interesting but I was wrong. But my gripe isn't even with the story anymore, it's with the way people are rating these.

I was kind of hoping to be able to gauge the quality of a Visual Novel based on it's ratings but despite this Visual Novel not being any sort of meme--or any that I'm aware of--I can't see why it would have a much higher rating than the Visual Novels I've mentioned before.

I could be wrong though. Maybe this Visual Novel actually is far superior to the ones I've mentioned above. If I read enough Visual Novels and then came back to this, would I think differently? Logically, I can't see why since most of the ones I've mentioned above were automatically engaging and interesting (something that doesn't necessarily take much skill determine though solely based on personal standards and preference) but there could be a chance that I'm wrong.Last modified on 2020-02-25 at 14:52
#2 by forever-here
2020-02-25 at 16:41
< report >^ you do seem new here.

you'll gonna have to read more VNs than this one to form a more... informed opinion. yes this was well-received for a short title and really I could see why. personally the mic drop moment for me was Yumemi's chip just got destroyed in the rain, signifying all hopes and dreams and chance of human recovery to just unceremoniously got crushed real hard. that was pretty brutal.
#3 by warfoki
2020-02-25 at 16:44
< report >It also got a lot of exposure. This is an old title and was translated back in the day when professional translations were barely a thing yet and we had a very small handful of fan groups. Point is, anyone who was active in the scene has most likely read it or at least heard about it. So when newbies came in, it got recommended a lot. As such it had more exposure than almost any of the newer titles and since the toplist is based on popularity vote, well... yeah.
#4 by riberasensei
2020-02-29 at 23:35
< report >@forever-here: That's it? Maybe I went in with the wrong attitude. I kind of expected something more high-quality because of it's high popularity which ended up in my disappointment. Instead of pondering the VN as I do with a lot of the good ones, I stopped caring once it finished. The whole time I was waiting for it to get good and eventually it just ended. And like a lot of other people, I was looking at the screen dumbfounded thinking to myself "that's it?"

@warfoki: That explains why it's more popular than being more highly rated.
#5 by artumis
2020-03-01 at 00:41
< report >Ratings should almost always be taken with a grain of salt, particularly on sites like this where it's all user reviews. There's simply too many variables and no way to normalize scores between titles. At best, you can use it to roughly gauge how satisfied people who were already interested in a title were, but scores are going to be skewed towards positive or negative since that's when users are more likely to chime in. Use it as a tool in making a decision, but don't let it be a particularly large factor.
#6 by mutsuki
2020-03-01 at 01:57
< report >You picked a very bad game for your choice of example. Planetarian is a Key visual novel, a company with a large devoted fan following, resulting in your results being skewed in comparison to if you were to do it on any similar game.

Even though this is one of my earliest read visual novels (I think maybe 3-5th?) it is still my favourite visual novel about 100 visual novels later, I will admit there is a big aspect to this being so high rated: it's been around for a cool minute, cheap on Steam, and in English. All four of these factors make it very accessible to new readers, who will not be expecting the developments that transpire in this game from the start, something I call the Madoka effect-- it's something that only works on you once because you couldn't even imagine they'd do it after a lot of build-up in one direction; once you're savvy and an experienced reader, you tend to often get jaded, predict it and to be much more critical (and give a lower score; new readers tend to give higher scores to their first few visual novels). The effect is hit-or-miss depending on the type of reader: it usually works but occasionally this will result in a "no way this is rubbish bait-and-switch" response rather than simply accepting it for what it is.

Other reasons I think it's good is because it's really focused. There's not really any padding anywhere, everything seems to have a point instead of just filling space; I find I give short games higher scores because there's less room for them to fuck up to be brutally honest (but when they do I sure do flame them). I also think the low number of characters give them much more time to develop characters instead. Voice-acted protagonist gives a lot more immersion and emphasis. The writing style is pretty good and I personally find the dystopian future and robots theme cool as well. The point I'm trying to make is that even without the Madoka effect, this game is by no means "bad".Last modified on 2020-03-01 at 02:01
#7 by ecchihieronymus
2020-03-01 at 03:00
< report >#6

For research purposes, who's Madoka and where does she appear?
#8 by mutsuki
2020-03-01 at 03:30
< report >#7, the first few results on google all point to it. Probably wasn't a great idea to say it if it wasn't as well known as I remember it being...
#9 by forever-here
2020-03-01 at 07:35
< report >to be fair the huge middle section of the VN was a yawn fest. I get that it was needed for character development but it did overstayed its welcome. it's understandable that you got bored even after it decided to pick itself up.
#10 by kiru
2020-03-01 at 08:02
< report >VN ratings heavily depend on the time of release and such as well. It's like playing a SNES game today and calling it bad. Yes, it probably is bad. But keep in mind when it was released. It's not different with a VN released 2004. It might've been more special than it is today.

In this case however it's also the Key factor, which was a thing back then already. Key games are overrated, especially since Clannad hit. That's more of an impact with their newer titles, but might factor in a little here as well. For many people Key is simply nostalgic, and brought something special to them, when they were still fairly inexperienced with the medium, or didn't know it at all. The same reason why Katawa Shoujo has a certain rather strong western fangroup, while a lot of people with experience with VNs didn't think that much of it, or didn't even bother trying it. Gateway works. Only difference is, that Key still exists.
#11 by sakurakoi
2020-03-01 at 09:06
< report >Ironically people have more proper standards when it is about pr0n since also nostalgia has little impact and only the entry is biased just like anywhere. The better rated a story is, the more likely it is written badly but in such a way where it did appeal to emotion. Not few are addicted to ever more drama which results in works we see today:

Utterly unauthentic and competing in outlandish- and uniqueness. The skill and time to write them well is not what a professional could afford. Plotholes and inconsistencies are allowed to the point where they are lauded by theorycrafters. All that matters is that the pace is so fast that you can not stop and think about it while forgetting about details thereafter.

That is the Nakige in a nutshell, do that and before make one like the characters which any moege should be able to do at least. Fail to do the introduction and the drama thereafter won't be appealing.
#12 by kingofthejungle
2020-08-21 at 23:04
< report >I see what you're saying as I was also hoping for things to become a bit more interesting after they left the planetarium and agree the ending was abrupt. However I think the way they built Yumemi's character in the first few chapters and after they left the planetarium worked well for two most important parts (The projection and Yumemi's death) which were both done beautifully. Also, going into the battle with the fiddler crab I expected nothing much of it so when they were both killed I was stupidly surprised and felt it was abrupt, but it's undeniable that the end was realistic as this isn't some shounen anime with an op protagonist.
#13 by behappyeveryday
2020-08-22 at 04:24
< report >@1 When I first read Planetarian it made me cry. I guess it is everything you need to know as to why exactly it is rated as highly as it is. It makes people very emotional. Maybe you are just not into drama and nakiges as a whole. Katawa shoujo is overrated because it is OELVN. Himawari is underrated probably because many people don't like some plot elements and because bonus content (afterstory) is full of plotholes. Cinderella is otome game, IDK why you even mentioned it (could it be you are a girl?). Juniper's Knot was so generic that I can't even remember its plot or any emotions associated with reading this, you just have a very strange taste I guess.
#14 by ninius
2020-08-22 at 08:12
< report >Tbh Juniper's Knot was much more weaker to me than Planetarian. JK felt to me unfinished and generally "meh", no emotions involved. It's just a matter of opinion. I went in Planetarian with barely any expectations, just knew it was about dystopia so it was immediately interesting for me from the get-go. It was good throughout the whole thing so IDK how you managed to "wait for it to get good" lol.. + Yumemi is cute as heck so I almost cried when she was so oblivious to everything etc.

You probably had too much beforehand expectations when you went in. You should never do that with novels, it makes no sense. You should read and enjoy the story from the start to finish.Last modified on 2020-08-22 at 08:14
#15 by literallolicon
2020-08-22 at 08:45
< report >Agree with #11. It's nearly impossible to write a complex-structured story without making any plotholes (for example, the underrated Himawari). The author is better off writing some fast-paced story having one "sickly, dying" character that ultimately died in the end, diverting readers' attention to the death rather than the overall story. As a result, the VN will become popular (due to simplicity) and will be highly-rated (due to being emotional). Beside Planetarian as mentioned, Narcissu is also a highlighted example, regarding this.Last modified on 2020-08-22 at 08:48
#16 by frostpunk17
2021-04-15 at 13:38
< report >@forever-here Where did you get that? I didn't notice anything happening to her memory card, I also tried to google around incase I missed it, but I didn't find any statements claiming or even implying that that had happened.


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