|#1 by lunaflina|
2020-03-22 at 02:56
|I honestly can't believe my eyes. I walked in just because I am a huge fan of Usamani and Piyodera artworks. Apparently, apart from looking like any loli bait nukiges, these games have way many deeper aspects to cover. They managed to be really impactful to me in a very unique way that I kept having thoughts about them constantly after finishing each of them, about love, desire, and philosophy of life.|
All of them seem to carry the same main gimmick. That gimmick deals with heavy subject matters related to existentialism and escapism. It sets a scene of the protagonist, or the heroines, or both, facing any social problems they have in their life. After experiencing love with each other, they all came down to one solution: to lock themselves in their own world, away from the dark side of society. Only that, they can no longer experience loneliness and be forgiven. It is why the phrase "だめなおとなになりましょう" from the first game left so many impressions behind it, and it also reverberates to the next games in a similar way.
The negative side of society affected a lot of people. It is the indirect cause to the appearance of any neets, introverts, closet weaboos, those with no social status or relationship, or even lolicons and psychopaths. Unless they have a full mental breakdown, they always have to wear a mask to blend in with society. They keep on hurting themselves keeping that mask on, and it still slowly destroys their inside over time, because there were no other choices for them. This target audience is what this Lolita series are for. They are for those who experience loneliness and depression, for those who seek for salvation and forgiveness, for those who want to indulge in lust to break free from the path of crime.
Back to the vn themselves. They have that same gimmick and goal, but each of them cover up different philosophical topics. The order is at follows:
>1+1fd: Only those who share the same loneliness can sympathize with each other. When your important one manages to feel that loneliness of yours, it is no longer called loneliness. That itself, is love
>2: The efforts of overcoming differences, both physically and mentally, between each other to seek for immoral love and happiness, and return something to life
>3: Everything is like two sides of the same coin. You need to find out carefully what you would want to do with those inside yourself, to share with your important ones
>4: "Everyone deserves a little bit of happiness", along with "The relation between happiness and physical/mental wealth"
>5: If you ever feel lost on the path of seeking truth, remember that there is always a place called home for you to come back to
>6: The provocation to break free and seek for freedom, after losing your only thread of reason to keep you alive
Each of them sets the readers in different scenarios, so this series still manages to keep its freshness over time. They also resonate inside each reader differently, depending on how much they can relate to each scenarios, or what they desire of in each game.
Another difference from the games is how the 4th game started to switch into having 2 heroines. This leaves more rooms to express their respective topics in multiple viewpoints; plus the switch from NVL to ADV also did something, which is for focusing on the cgs and backgrounds, like shifting the focus from expressing love to expressing desire. I personally enjoy the love aspect more, so the first 3 (or 4 if fandisc counts) games left me a better impression. The 6th game also has メスガキ type heroines, which is completely different from the rest.
To put in detail about the script writing, they have... nothing special. These stories seem like they don't try to resolve any conflicts. They are not meant to be nakiges, they are not supernatural stories beyond this world, there are no accidents, deaths, dramas. Even when the scenarios sounded quite dark, they never focus more in detail about how and why. Simply put, these are serious stories without any tension at all. Not like they would ever need it, when the writing is mainly about healing the reader's wounds.
For a person who chose the path of loneliness, this series hit me real hard, especially the first game. Over time, one might forget how lonely they are if they get used to it.
But, playing it made me realize something. Deep down, I still want some kind of love that I can sympathize with.
Soushisouai Lolita, along with the rest in the series, gave me just the right thing I've always desired of in a story. Their grandness and impact are as small as a needle, but it managed to hit just the right kind of person and sew up the void in my heart that I never even realized it was there. It didn't show me how beautiful life can be like another game I deemed true masterpiece. It didn't give me the cuteness of a character like how I've always loved in a vn. What it gave me, was a realization about the growing sadness deep inside me, then gave me the perfect medicine for it.
There is still much more about the first game that I just can't express enough. The theme of loneliness that I can see myself in there so clearly, the understanding with both the protagonist and the heroine, the desire to protect and be protected by the heroine, the desire to be forgiven after indulging in sinful lust, all of them felt so real. I had literal emotional breakdowns while playing that I cannot explain why.
I just... hope that, I can finally meet Mako one day...Last modified on 2020-03-22 at 02:56
|#2 by tomtheerogeman|
2020-03-22 at 04:49
|I have a question about these games; in your opinion, do any of the protagonists ever pressure the heroines to perform sex acts they aren't comfortable doing, or lie to them to get them to do things they otherwise wouldn't do? It doesn't seem like it after reading your post, but then again the feelings that people call love, loneliness, etc. is a bit subjective so I think I should ask.|
I ask because it's hard for me to figure out whether a lolige has this before playing it. While fiction doesn't disturb me in the slightest and I can still enjoy a VN with a manipulative protagonist if the story seems interesting to me, my problem stems from the fact that my dick turns soft pretty quickly when I read about someone being hurt or taken advantage of. Do you think I would still like these eroges?
|#3 by lunaflina|
2020-03-22 at 07:30
|Can't tell if the story would be as your liking or not, since the main audience of these games are depressed people. But for the first part you asked, none of them do any of those acts in the slightest, except for the 5th game which is kinda debatable, since the protagonist is somewhat a sadist. Just check the preview images and reviews on DLsite and see for yourself.|
If there were any deceptions, these wouldn't be counted as pure love stories in the first place.
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