Weak route story needs a follow up

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#1 by usuisorata
2021-07-18 at 10:57
< report >I think the story for some routes need a follow up. Didn’t feel that satisfying
#2 by raccooncitizen
2021-07-21 at 14:43
< report >Been a while but I was personally only really satisfied with Shinra's route.

Venis had a somewhat anticlimatic ending where it felt rushed for some random objective she had in mind but I don't think there's more to add to it besides a wholesome afterstory I guess? The maids routes are sub-routes compared to the 3 sisters since they're shorter. Miyu's was fine (although it was on the same level as Venis) but her issue was resolved. Both of them were somewhat fine tho. I didn't read the MC's sister route, Natose went full retard in her own route that I didn't really care for it. But Yume, Yume is one I agree with that it may have needed something more.

Yume's route stopped prematurely without developing her further, she stopped after being satisfied with so little (although hoping for more progress in the future), sure, maybe the intent was the first step but it didn't feel like it was worth the time after an entire route.

But tbh, I don't particularly care if something happens or not in that regard (whether they'll add spmething or not), it's a 13yo VN and the fact that there isn't much to add, but I'll still take a short fandisc if it happens tho. They CAN do an afterstory showing them years later after a timeskip, now that would be interesting.

But I do want something more than anything else, a +18 version of Ageha's route. Her CGs are so fanservice-y that they're ready to be just edited and ported over lol. But unfortuantely, it's an old game, I doubt anything will happen for it anymore unless the company run out of ideas and decide to look back at their previous stuff and see if there's anything more that can be done.

At the same time, I don't feel like the company planned anything more for it, it's probably just that this is it. Ageha's route could've been ported but maybe they wanted to keep it as incentive for the PS2/PSP versions, or maybe the port wasn't successful enough or maybe some other legal reason. Or maybe the success of Majikoi just made them move on. As things stand right now, that's all there is to KimiAru. If you understand japanese, then you're in luck for Ageha route. If you don't (like me), machine translation doesn't work with it unfortuantely. I'm somewhat familiar with certain expressions + visuals help, so I got the gist of it, it's a simple lighthearted story but it was fine I think.

Sorry for rambling lmao. It's just there are barely any chances of talking about this game so I kept writing :p

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