Can't do tutorial mission

Posted in

#1 by tango
2012-01-17 at 21:35
< report >I've listened to the tutorials but after so many turns the green girl dies and I get a game over. I go back to an allied base to recharge my skills (assuming it's her defence skill that allows her to take 0 damage from attacks) but she still dies in the next 1 or 2 hits. It's not because I didn't put the blue girl in the support position - this is even happening when I'm attacking. I'll attack and she'll die from the enemies attacks. Any tips or advice? Right now it feels like I just wasted the past several hours getting to this impassable wall.
#2 by gabezhul
2012-01-17 at 21:44
< report >More details please. There are several tutorial segments over the game as you get more options, so it's hard to tell what you mean. Are you talking about the first mission? Technically you shouldn't even have any problems with that one, your characters are much stronger than the enemies, so the only way you can lose Esperia is if you rush into battle and do not let her heal up at the base.
#3 by tango
2012-01-17 at 21:53
< report >Okay, this is the first battle in the game. What's happening is that the fireball enemies will kill Esperia in one or two attacks. Of course, I can block that spell by putting Aselia in the support role, but doing so reduces my damage output to nearly zero, turning the entire thing into a stalemate. Whether I'm attacking or defending, Esperia will die in one or two battles against fireball enemies unless I put Aselia on support, but doing so means I will never ever deal enough damage to defeat the enemy.

If go into an aggressive battle (Orpha in attack, Aselia in support), then Esperia will be left with 99HP and the enemy unit will not be defeated, that means I then have to retreat and spend many turns healing Esperia back to the point she can take a hit from the fireball (that's quite a few turns). Or is the game meant to be a really prolonged hit and run thing, even in the first tutorial?Last modified on 2012-01-17 at 22:00
#4 by gabezhul
2012-01-17 at 22:01
< report >When you attack, put Aselia into attack, Esperia into defense and Orha into support. You won't be able to kill of the entire enemy unit, but the girls will probably take out either the attack or the defense of them. NEVER put Orpha into attack, it's pretty much equals shooting yourself in the foot with a bazooka.
When you defend on the next turn, put Aselia into support, Esperia into attack and Orpha into defense (she should be able to take a single hit), or honestly, you can just switch up Aselia and Esperia while leaving Orpha in support.
This way you should be able to get rid of the enemies one by one. If your party gets worn down, move back to the capital or the nearest base and wait for the enemy there. Those should have towers that enhance your girls. Finally, look out for the field-modifiers. If you are in a field that has something like +30 red, -30 green, then don't get surprised if you get your ass handed to you...

General rules:
Aselia is a superb attacker, but she can take a few hits as well, which is especially useful early on in the game when your number of skill-uses is pretty low. Her red-blocking ability is situational, but mighty useful, especially in late-game, and her ether-sink is an engame-powerhouse against bosses.

Esperia is an insanely effective tank from the very beginning, but she can easily double as an attacker if Aselia is down on the count, especially with her late-game attacks. She doesn't do that well in the support-role, but it could be just me, as I rarely got my units into situations where they needed healing/protection.

Orpha... She is a nuke in the late-game, but for the love of god, NEVER take her out of the support position! In the early game she can take a hit or two against weaker enemies and can double as a defender when push comes to shove, but unless you REALLY need to raise her morale, keep her in the back all the time.Last modified on 2012-01-17 at 23:27
#5 by tango
2012-01-17 at 22:13
< report >Thanks for the advice. It's a bit annoying since the game actually explicitly says to never put Orpha into defense and equally explicitly tells you to put her into attack (when on the defensive) - both of which contradict your advice. However, given the success rate of following the game's advice, I'd say you're right.Last modified on 2012-01-17 at 22:13
#6 by gabezhul
2012-01-17 at 22:18
< report >You should change the formation of the squads quite often, not just to match the enemies but to keep their morale balanced. Let their morale plummet, and you can say goodbye to the prestige-classes... -.-'
Also, my advice regarding Orpha is VERY situational. As I said, she should be able to survive at least one hit early in the game, and only early in the game, as her defense skill will only get more and more pitiful in comparison of the damage-increase of the enemies later on. Also, do not forget to train up the girls at any opportunity you have.
#7 by tango
2012-01-17 at 22:31
< report >Another thing, I've just been given control of the main character, but I can't put any other party members with him and he dies in one hit after not even killing a single enemy. What's the point of him?
#8 by gabezhul
2012-01-17 at 22:38
< report >Errr... You should be able to put him into the squad without problem. Mind that the units have to be in the same location for you to be able to switch members. Also, at this point, the only way you can put him into the squad is by removing one of the girls and puting that girl into a solo-squad, effectively removing her from the battles. I actually recommend removing Orpha, and putting Yuuto into the attack slot and Aselia into support, then switching them from time to time with each other and Esperia (to keep morale high). Those three and more or less well-rounded and easy to use while Orpha will only show her true worth much later in the game and her low health makes her prone to accidental KOs that can lead to instant game overs.

Also, Yuuto is much like Aselia, except with better defense and not-so-great support skills (they usually raise one stat in exchange of lowering another...). He will become a monster by the end of the game, with some of the strongest attacks and a pretty damn solid defense.Last modified on 2012-01-17 at 22:42
#9 by tango
2012-01-17 at 22:43
< report >Oh, it's just that if either squad has already moved, you can't swap members, and the girls' squad has already moved when Yuuto first becomes available.Last modified on 2012-01-17 at 22:43
#10 by gabezhul
2012-01-17 at 22:49
< report >*sigh* Baka. :P
Anyways, have fun playing. The game really isn't as hards as much it is frustrating, especially later on. (The final dungeon still shows up in my nightmares from time to time... brrr... T_T)

Also, here's a little something: link
A nice and comprehensive trainer for those times when the battles get on your nerves. I only recommend using it on the second run and after, but if the choices are dropping the game or cheating a little to get through the obnoxious parts a little easier, the choice is pretty obvious. :PLast modified on 1970-01-01 at 00:00
#11 by tango
2012-01-17 at 23:07
< report >Thanks for the link. I guess I just need to attune my mind better for an Ogre Battle style strategy game, I was expecting something more like Romancing Saga battles.

Edit: Uhhh, B Rank. Something tells me I'll be using that trainer a hell of a lot.Last modified on 2012-01-17 at 23:14
#12 by loctar87
2012-01-18 at 02:24
< report >Putting Orpha into defense is a desperation move that isn't likely to go well most of the time. All red spirits like her have a terrible defense. There are some red spirits with a decent front attack, but Orpha isn't one of them. There are exceptions though. If multiple enemy groups come at you with a support red spirit with a strong nuke skill (and these three are your only defense), putting Orpha in front is your best move because you need to hold them off until they exhaust themselves by putting Aselia in the support spot. You'll get used to the quirks of the different spirits as you play.
#13 by danyo1301
2013-02-24 at 02:10
< report >I had similar problems as the OP, I figured out what I was doing wrong though. I expected I had to keep fighting, and didn't realise that going back to base to heal up is a recommended strategy, as opposed to a final resort. The problem was esperia running out of "points" for her defensive ability, hense her dying a lot.
#14 by assassinator
2013-02-24 at 03:16
< report >
I expected I had to keep fighting, and didn't realise that going back to base to heal up is a recommended strategy, as opposed to a final resort.
It IS a final resort. For the first mission you should aim to finish the mission quickly and get the best ranking (and thus the most bonus'), and that means never ever retreating.

In fact, you should be getting the top rank every single time (at least like 80% of the times), because the more you let up, the harder it is the next time, and you end up missing a lot in the end. And I personally think that's the more fun way of playing, because it forces you to aggressive, and a lot of the times actually requires planning and strategy, as opposed to running into everything in the same setup the same way every time.

Don't worry about morale, I never changed my play style to accommodate for morale, and had enough in the end anyway.Last modified on 2013-02-24 at 03:39


You must be logged in to reply to this thread.