Feature request: Add "Engine" field to releases
|#26 by sanahtlig|
2016-05-07 at 13:44
|I'm fine with a static list + free text field if that's easier to implement.|
|#27 by scorp|
2016-05-08 at 02:11
|Seems as there is no other way lets implement static list + text searchable field, at least. But I really doubt that it would be less than 100 engines, anyway search by first letters work in any dropdown list by default, so should not be a big issue.|
|#28 by wutlolski|
2019-02-01 at 10:07
|From what was discussed previously, I'd vote for tag-link + free-text as the most convenient solution for an end-user. But static list would be sufficient enough in the majority of cases.|
|#29 by spidey01|
2019-02-03 at 17:52
|Dealing with engines would be complicated anyway you slice it. They can vary by release and platform quite a bit as well. Different releases might change a lot even on the same platform.|
I'm not sure how many people are familiar with VN engines either.
For example I can tell that game files for r14492 and r26773 look so similar that they could be related engines and in turn both are clearly different from r23784. But I would need to do symbol extraction/disassembly to draw more than a superficial conclusion. Or at least do STFW homework because I am not familiar with VN engines.
By contrast for some popular genres in the 3D world, I might be able to tell what the engine is within a few minutes of poking around. Because I know more about engines like Id, Source, Unreal, Unity, etc than visual novel engines. Where in I have a major lack of knowledge.
|#30 by wutlolski|
2019-02-08 at 11:19
|That is exactly why it would be good to have this info in vndb. Now you have to do STFW regardless, and this type of trivia often is not readily available even for translated titles.|
They can vary by release and platform quite a bit as well. Different releases might change a lot even on the same platform.I can agree here, vn engines mostly does not offer cross-platform compatibility. Sometimes translators port titles to different engines. But this shouldn't be a problem if entry is tied to a particular release.Last modified on 2019-02-08 at 11:23
You must be logged in to reply to this thread.