Yet another Sekai Project prefundia

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#26 by onan
2016-01-06 at 01:13
@5

I think you misread, it's both digital and physical, the / doesn't indicate either or. Check the expanded listing in the middle, $60 gets you both digital and physical release, +15 for digi OST ($75), +24 to add physical OST to that ($99). Adding the poster is another $51.

$15, $24, or $40 (!) is too much for a soundtrack of music I haven't even heard yet. $60 seems very reasonable for a physical & digital release, so I'm going for that instead.

The rest of the stuff is crazy, though. $800 for a signed game, $4k for a doodle (!) by MIKEOU, and $6k if you want it in color. Uh, no.
#27 by encrypted12345
2016-01-06 at 04:01
@25 Muv Luv was one heck of a limited time only shop. I usually only pledge for the game itself if I do participate, but that one roped me in hard.

At this point, people who use kickstarter expect crowdfunding campaigns to act like preorder requests. I can't really blame too much for Sekai Project for treating its kickstarters as shops because the consumers treat it as a shop, ignoring risk much of the time.

This may change if more infamously disasterous kickstarter campaigns arise, but I don't think it will any time soon. People are still crazy enough to support Psychonauts in the disaster of the site called Fig.
#28 by eacil
2016-01-06 at 05:31
Just to explain one thing: I am not against the fact KS is being used as a shop. In fact, I think it can be a good business model. It guarantees you x pre-orders, instant success of the project. The problem would be that I don't know if something like Innocent Grey's VN would have completed their KS...
What I hate is that they think we are cash cows BECAUSE we are on KS and KS is gnagnagna not for pre-ordering but for sponsorship so please give us 51$ for a poster because we don't want to use the funds we have!

I wouldn't complain the slightest if KS was REALLY used as a shop, meaning you get a copy for the price you find for regular pre-orders, with a lot of goodies at regular prices too, not inflated ones like 4000$ for a B&W shikishi wwwwww. At the end, you did in a short period what MG and Jast US are doing, without this bullshit about sponsorship. I mean, how those two are doing without KS?
That would force them to be more realistic and less greedy. Less ridiculous and high stretch-goals (70k$ for a shitty drama CD? - it's half the KS! goddammit!- then 50k$ for the interesting ones?) that would fairly fund new stuff maybe available after KS if it's not what you are supposed to find inside deluxe editions. People will be forced to not wait for steam sales but they will get a good price. Haha, what am I saying? asking a merchant to be fair when he can have more. Why would he do that when people are willing to pay 50$ a tapestry when I saw one for Princess Evangile at 25$ (same price for thieves like Lilith, 3240JPY)?
You are not even forced to throw everything in a KS, you can fund a part with your money and use KS for the rest, the really risky part, you know, not the rentable part (you won't use next time and keep for yourself like you whole business is based on KS).

Here my feelings.

That said, the bottom line of this KS seems to be decent. I mean, 30$ is less than what it was for Gahkthun or Euphoria. I think I will let me be tempted.
#29 by hiecchi
2016-01-06 at 09:18
People on steam really like Sekai Project for this project, because it doesnt have h-content
I really dont know, is this a good thing or a bad?
Maybe we will get in the future more +15 titles on steam and none butchered +18 versions or this will set the trend for the future -.-Last modified on 2016-01-06 at 10:57
#30 by tyr
2016-01-06 at 10:21
This is a good game and it does not need nor should it have h-content. People should not buy this because it's all-ages but because it's good.
#31 by hiecchi
2016-01-06 at 11:06
I know but the majority will buy this BECAUSE it is all-ages and that is disturbing....
I really dont like SP but i love Lemnisca Translations and Regista and that is the reason why i backed the KS....still it would be better when MG or Jast would published it. I dont get it, why both dont use KS for theirs project (i know its not so simple because of KS rules against +18 titles but they can use it for all age titels with a +18 version)Last modified on 2016-01-06 at 11:17
#32 by encrypted12345
2016-01-06 at 14:26
Let's face it, if JAST had a kickstarter, any delays they had in giving the rewards would be far worse than Sekai's. Mangagamer is more reliable, but as they don't do crowdfunding, it's hard to say what would happen.

In any case, it's because it's bad business practice to make the consumer bear the risk for a project when the company can bear the risk itself. JAST can rely on J-List for funds as JAST is more of a pet project than something self-sufficient. Mangagamer is stable, or at least much more than it was a few years ago. Their nukige sales are high enough that they can risk money on titles that make less money such as Kara no Shoujo and Gahkthun.
#33 by encrypted12345
2016-01-08 at 05:19
How bizzare. It's less than what Libra was at that point in time. I was expecting it to be half way done by now.

Have people given up on Sekai? Or are science fiction mystery VNs simply more niche than vampire fantasy ones?Last modified on 2016-01-08 at 05:20
#34 by rusanon
2016-01-08 at 05:42
They are getting plenty of very angry comments at their facebook, various media sites and even ks page itself (altho Sekai is now deleting everything even minimally critical of them), seems like backers of their past projects are not happy about SP putting all efforts into making new kickstarters instead delivering on previous ones.
#35 by dk382
2016-01-08 at 06:12
They're still getting a lot of backers. I'd say the number of backers hasn't gone down all that much, especially considering Root Double is much less popular than Grisaia and Clannad. But the backers are pledging a LOT less than they normally do. This is perhaps a little bit due to kickstarter fatigue, but it's primarily because the tiers are fucking garbage in this kickstarter. Nobody wants to splurge for the crap they're offering here, so most everyone is settling for the digital or physical tiers and nothing more. Grisaia and Clannad offered much better rewards.

I mean, Root Double is getting 50% more backers in the same time frame as Libra did, but is still earning less money. That's a pretty big deal.Last modified on 2016-01-08 at 06:13
#36 by jazz957
2016-01-08 at 07:27
Root Double KS Update #1: 25% funded!

I backed at the $99 tier actually. I won't be backing any more SP KSs for a long time from now.Last modified on 2016-01-08 at 07:32
#37 by shadowripp3r
2016-01-08 at 07:48
This might probably sound very mean from me , but does anyone else partly hope more VN Kickstarters fail just so that they stop using Kickstarter to shamelessly promote their new releases. I don't know if I'm the only one that noticed (Highly doubt I am) but the overall translation quality of Sekai Project has really gone down quite a lot compared to the slow releases we had when they initially took on other people's already translated works and edited them. It almost feels like they are trying too hard to Westernize the whole VN scene and this has me worried for the future of 18+ titles as well as quality translations that appeal to the original VN fans instead of the Western casual fans that don't care about translation quality , that just buy the game on Steam because of the pretty pictures.

I can't believe I actually hope more VN's fail just so that we get more quality translations , and hopefully more 18+ as well. (I don't mind it if the game itself was an all ages title , however I hate them removing the 18+ stuff from them)

Hopefully I won't get too much hate for this comment though. Just speaking my mind.
#38 by rusanon
2016-01-08 at 08:16
@37
overall translation quality of Sekai Project has really gone down
That implies that at some point their tl quality was better than now, while I never seen such examples.
All projects they did with own staff instead licensing already existing fantl were very bad from the start of their work as commercial company (WEE, NekoPara, fault).
#39 by encrypted12345
2016-01-08 at 15:14
I know that they are retranslating WEE, so I assume they fired the person who translated it. I think that person also used to work for Mangagamer before he was fired from there and moved to Sekai Project. Can't remember his name though.

In any case, I can trust Root Double's translation as it is not done internally, but by Lemnisca (who translated Never 7 and I/O).

I also think that Sekai Project is trying to hard to Westernize VNs and hope that they fail or they change their policy. The former is more likely, while the latter would be more preferable in the long run.Last modified on 2016-01-08 at 15:32
#40 by jazz957
2016-01-08 at 19:06
Root Double KS Update #2: Game's Background and Setting Update #1
#41 by dk382
2016-01-08 at 23:17
Sekai Project wasn't involved with the first WEE translation. The WEE devs hired someone else and then Sekai Project retranslated it and kickstarted translations for the next two episodes. Something like that, at least. I never read any version of the translations so I don't know how much better their retranslation was, or what Ep 2's quality is like.
#42 by hiecchi
2016-01-08 at 23:53
There are 3 WEE translations versions;
1. Kawa Soft's translation for the first english release on dl-site
2. Mangagamers re-translation
link
3. Sekai Projects translation

WEEs was overall a mess and i really dont know if SP used MGs translation for the beginn or translated it againLast modified on 2016-01-08 at 23:55
#43 by dk382
2016-01-08 at 23:59
Mangagamer's "retranslation" was just them editing the existing one. I believe Sekai Project said they did theirs from scratch but I could be wrong.

edit: And it wasn't even done by MangaGamer, read the link you provided. Like almost everything you wrote is wrong.Last modified on 2016-01-09 at 00:13
#44 by eacil
2016-01-09 at 00:07
Kawa Soft didn't translate the game to english, they translated the game to french based on the english translation.
#45 by hiecchi
2016-01-09 at 00:40
Sry for the wrong infos
so....spicy tails did the first translation, the re-translation on MGs blog was also spicy tails and no one knows if SP used the same translation or not?
Is it now right?
#46 by whitetragedy
2016-01-09 at 02:54
Anyone know how much it costed to buy it in Japanese? I don't think ours is much different. Ours might even be a bit cheaper
#47 by jazz957
2016-01-09 at 19:09
Root Double KS Update #3: Game's Background and Setting Update #2 - What is -LABO-
#48 by jazz957
2016-01-10 at 19:05
Root Double KS Update #4: Game's Background and Setting Update #3 - What is -Beyond Communication (BC)-
#49 by jazz957
2016-01-11 at 19:08
Root Double KS Update #5: Game's Background and Setting Update #4 - What is The Seven Wonders of Rokumei City

More background stuff. Click if you want to, or don't if you don't. Not gonna write more because I know some of you don't want to read it.
#50 by jazz957
2016-01-12 at 19:09
Root Double KS Update #6: Game's Background and Setting Update #5 - What is AD and Procyon + Tier Updates

More background updates, but more importantly new tiers. Sadly, Vita isn't one of them.

Tier Updates

We're adding extra items to tiers.

The current $99+ tiers will get a stainless steel mug cup.
The current $150+ tiers will get a t-shirt. (design to be revealed later)
The current $225+ tiers will get a messenger bag. (design to be revealed later)
We're adding a new tier at $275 which is the 225 tier but also includes a blanket.
We will be updating the images on the Kickstarter. Please note, because backers already have chosen the older tiers we cannot update the description on the tier list BUT you will get the additional items listed.


Oh and the specs if anyone cares:

Also there were some questions about the PC (Windows) specs required for the game.

OS: Windows Vista/7/8/8.1 (pending testing on Windows 10)
Graphics: Intel GMA X3100 or above
DirectX: 9.0c and up.
Last modified on 2016-01-12 at 19:09

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