Game inclusion in the DB

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#776 by trickzzter
2021-06-01 at 03:50
< report >#774 There is no gameplay in School Days, so it doesn't have to have any narration to be included in DB.
#777 by iwannarategames
2021-06-01 at 03:52
< report >I didn't mention School Days not having narration though. I was talking about Planescape Torment having it.
#778 by beliar
2021-06-03 at 18:56
< report >
Turboroko: Path to Passion Fever is an RPG that constantly interrupts the story and there is only narration in the first scene.
Well, I wouldn't even call it an RPG, unless jRPG stands for joke-RPG ;-) And the text in the beginning isn't even narration - it's a soliloquy. The only real line of narration happens immediately after every battle.

Frankly, I'm not even sure what genre I would consider this game, as the dev saw fit to intersperse the narrative with joke battles for no good reason. Considering it's like 5 minutes long and has five battles, it probably shouldn't be here.
#779 by mcmullengage
2021-06-05 at 18:10
< report >link

Should this get added? I'm not sure there isn't much infomation
#780 by butterflygrrl
2021-06-05 at 18:39
< report >given that it's not out yet and doesn't even have a solid release window, why not wait and look again later?
#781 by ninius
2021-06-06 at 19:12
< report >Does this link count as a VN? Its story is ADV presented dialogue with A LOT (like 50-100?) of consecutive choices that affect the outcome of the kingdom's politics. The protagonist comments between every choice. There's no RPG movement or anything. Just pure dialogue and million choices.Last modified on 2021-06-06 at 19:15
#782 by iwannarategames
2021-06-11 at 05:49
< report >I saw a video of Buddy Mission Bond and it appears to be a pure adventure game with only dialogue.


What do you guys think?
#783 by asgryffynn
2021-06-16 at 09:51
< report >
Well, I did have an admittedly very cursory look at the Conception II LP. At first the game did look pretty VN-like, but I quickly realized the Let's Player has edited out the boring stuff, like the battles. The second LP I turned on, had everything included, and it looks much more RPG-like.

Wait, which one did you see?

Here's a link to the one I watched. I simply scrubbed the video to see when the characters entered the dungeon... and when they left and the minigames involved.

Then I went in and checked an even older title: Fate/Extra

I truly do NOT see it. The games have similar play/read ratios. Arguably, at least to some extent, Extra has less ADV dialogue off map (it also has a non combat map, whereas Conception's only "non-dungeon" gameplay involves the creation of Star Children, which is a very fast and simplistic process no different to the "Alteration of the Soul" in Fate Extra)... and the dating sim mechanics, which are not something that ought to disqualify a candidate, given the place Sakura Wars has here...

I mean, Extella follows a very clear structure: half an hour of reading followed by half an hour of battling. Rinse repeat. Conception seems to have a lot of moving parts: dialogues, battles, dating sim (conversations with girls, where you seem to be able to level them up), leveling up facilities. There are lots of stats for every character. It doesn't seem like you are reading the book, but rather you are definitely playing a game. Currently it absolutely doesn't fit our guidelines.

Conception has a very clearly defined structure: Mandatory reading>dating sequence (counts as reading)>Star Children creation>Dungeon>Repeat.

I watched around two hours of each one: Fate/Extra packs more text per screen (thanks NVL) but half of that happens on the map rather than against a CG backdrop. Conversely, if you're going to include these, then map text sequences from Conception also count. But as a former (and regretful) owner of the game, I honestly cannot remember staying more time in the dungeon than in the laboratory reading up on the story or dating the girls (which should be regarded as part of the VN dating dynamic, as using affection levels is not exclusive to non VN dating sims)

I mean, are we forgeting levels also influence servant statistics and interactions? Under the same metric, Extra is just an RPG with lengthy conversations!

It gets worse when you look at another title in the DB: Ar Nosurge

And I don't particularly agree with Kiru, regarding his post in another thread that we should relax the "requires narration" requirement. It would open the door to a shit-load of very chatty RPGs and adventure games, that despite lots of reading would still be primarily games. Without narration the constant jokes about Planescape Torment and The Longest Journey wouldn't be jokes anymore, they would become reality.

Neither do I, but this game has narration... or at least as much Narration as Ar Nosurge does. There's also other Spike games in the DB like Imagine/KuruKuru Princess that are even described by developers as being anything but a visual novel, yet they made it here for some bizarre reason, even though those are more game than novel.

I strongly urge you to watch some of the more questionable titles IN the DB and then watch a Conception II walkthrough till at least part 8 to get a bead on just how much happens through dialogue (literally everything) and how little other mechanics play (dungeon crawling and SC creation), because I genuinely cannot logically wrap my damned head around the notion that Fate/Extra and its ilk (Ar Nosurge, the Spike Imagine games, Sakura Wars) entered the DB, whereas CII did not. It's honestly extremely baffling and smack of a double standard (that there are no officially released romance VNs for dudes on the Vita unless you hack it or are Japanese).Last modified on 2021-06-16 at 09:58
#784 by butterflygrrl
2021-06-19 at 23:09
< report >Otome Senki

Alicesoft game, currently listed. The linked vndbreview in the description says it has near-zero story after the prologue. This wiki entry describing the game also says it has very little story: link

Should this qualify as a VN or is it just an RPG?


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