Evenicle -GD-

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#51 by eltonan
2018-08-02 at 12:01
I mentioned in my review that while the Evenicle characters are never really developed past their architypes, the fun come from watching them banter and bounce conversation topics off each other. At the moment I think it's unfair to compare Evenicle to the Rance series as Rance has had 10 games to flesh out it's characters while Evenicle only has one.

I particular dislike Sengoku due to one mechanic specific mechanic where the majority of battles (i'd say 90%) are fought as part of a unit but the important boss battles are fought with individual characters each which only have a limited amount of moves and don't level up as part of the main gameplay (you have to grind specific dungeons for exp and it wastes your action points). Like wise the orb system in 6 is very tedious and to get the true ending you have to capture every monster girl. The roulette wheel in 5 is fucking atrocious . I feel later series entries did away some of the more tedious gameplay aspects.

If I'd have to say what's the difference between Rance and Aster I'd summarise it as this: While Rance's story is more or less how one man's boner nearly ruined a country (seriously Rance is arguably more detrimental than helpful, Xavier in Sengoku would never have been unsealed if it wasn't for his clumsiness and the monsters in 6 would have never found out how to disable the anti monster defense system if it wasn't for his actions), Evenicle is the story of how one man's boner actively helped to save a country.

QD's comments in Evenicle's ending more or less explicably/direct states that Aster is lawful good and his alignment will bring him into conflict with characters of opposing alignments.Last modified on 2018-08-05 at 19:46
#52 by kominarachromer
2018-08-02 at 12:46
#51 Hilariously, Rance's gameplay sensibility seems to dip in the middle. Rance I-III aren't "fun" per se, but they don't require too much tedium. IV is good and Kichikuou is amazing. It's about 4.x and 5 where the series starts to feel like it was designed to be the least fun and most tedious games ever made. I think Sengoku manages to balance that out, but it's certainly not perfect by any means.

I don't think we'll see a Evenicle sequel. the concept isn't as expandable as Rance's is, the world isn't as interesting, and I'd rather just see AS make more standalone titles and spiritual successors rather than trying to get lightning to strike twice and/or recycling engines with gum and matchstick plots.
#53 by eltonan
2018-08-02 at 13:01
I'd say I'm more optimistic about the chances of Alicesoft developing an sequel considering the fact that this was one of their best selling and most well received games outside of their flagship IP. I'd say the estimate the chances of a sequel is 50/50, the games ending did hint of a great conflict/ larger scope antagonist and feel like it was setting up to continue the story (though granted a lot of games do this and it often doesn't end up panning out).

I think a sequel won't change most people's reception/opinion of Evenicle unless Alicesoft does something completely different/drastic (which could happen since the main cast ends up travelling to different dimensions/parallel worlds).
#54 by behappyeveryday
2018-08-05 at 17:17
@51 I not consider dungeon crawler aspect of Sengoku as tedious, even if it not so fun as main gameplay, but it worth it - in this way you get most of the items and, most importantly, currency to buy best items in shop.

@52, 53 I'm almost sure what instead of direct sequel we'll get game with same setting like Evenicle and Drapekoi in same universe and with Aster (+ his wives) as side characters.
#55 by enilno
2018-08-08 at 02:36
After finished this stuff i must say, that escalated quickly. I mean QD talking about destroying creator God after they're doing nothing when Mother Eve in a pinch is kinda...i dunno. And i thought dragon were supposed to be neutral?
But overall i enjoyed Aster's journey with the wives and the worldbuilding is kinda nice too.Last modified on 2018-08-08 at 02:37
#56 by encrypted12345
2018-08-10 at 01:18
Since it's not going to be released in English anytime soon, I didn't think it was important enough to warrant a new thread, but Evenicle 2 confirmed with a new protagonist linkLast modified on 2018-08-10 at 01:24
#57 by kominarachromer
2018-08-10 at 01:39
And supposedly, Evenicle 2 will have impregnation in it.

10/10 best game whatever year it comes out

And still no news of Rance 04.
#58 by eltonan
2018-08-10 at 06:46
Well looks like Arunaru has his work cut out for him.

Everyone wins. Those who liked the first game will be happy the story is continued and those who hated the characters will get a new cast to get attached to (or you know continue to hate). Though granted if the character in the image is the new protag then I'd say at first glance, he look even more like the "good boy" type than Aster.

My only wishes for the time being is that the old cast makes a return in some meaningful way instead of just getting a quick cameo and that this isn't one of those "we're calling it a sequel but it's actually a spiritual successor" type sequels.
#59 by pendelhaven
2018-08-10 at 07:24
beautiful poster. its sad that it'll just be trash in a few months though
#60 by ramaladni
2018-08-10 at 07:56
I'm glad we're getting another extremely fun gameplay title from Alicesoft in the form of Evenicle 2. Can only hope that it's at least as good as the previous game.
#61 by kiru
2018-08-10 at 08:43
^Hopefully it's better. If it's even worse.. oh boy. I hope that this time around they get the overall gameflow and balance right. Alice Soft can make such good games, and Evenicle suffers from really unnecessary things that hold it back and aren't really THAT hard to fix. Basically, better balance and don't have the player run back and forth and back and forth between locations to trigger often too long and fairly meaningless cutscenes.
#62 by dk382
2018-08-10 at 09:28
Evenicle has definitely been my favorite Alicesoft game. I was starting to think that I'd never like any of them but this game has surpassed my expectations. The characters are all fantastic and I find the simple gameplay fairly addictive.

Aster is actually one of my favorite protagonists in any VN/VN-adjacent thing. Maybe not my actual favorite, but he's up there. Miles above Rance, that's for sure.

It's interesting to see how much my opinion differs from a lot of others here. I have little interest in the "badass" protagonists a lot of VN fans usually like. Aster's just a dude who loves to fuck and his simple-mindedness is really endearing.Last modified on 2018-08-10 at 09:34
#63 by kominarachromer
2018-08-10 at 13:32
#62 If that’s all you need from a protagonist, why don’t you read a nukige?

For that matter, if that’s all you’re looking for from a game’s gameplay, why don’t you play any DLsite RPG Maker game?

When I play a modern AS game, I expect an in-depth and interesting gameplay. You can play a game like Sengoku Rance or Kichikuou Rance over and over again, yet I doubt anyone’s really going to be revisiting Evenicle in the same way. Also, it’s possible to make a decent protagonist without making him a complete edgelord. AS has done it before; look at Nanas or Seed for examples.
#64 by dk382
2018-08-10 at 14:08
The gameplay is a lot better than most RPG maker eroge I've played. And the overworld being huge and interesting helps a lot.

And yeah, Aster is a bit of a nukige protagonist, but him being so out of place in the world of evenicle is what makes it so interesting and amusing.
#65 by behappyeveryday
2018-08-10 at 16:38
@55 I think they are doing nothing because they don't have ability to do anything. And also dragons supposed to be neutral to what humans do and this rule was created by Eve herself, lol.

@56 It seems my guess was spot on, heh.

@61 I don't understand what are you talking about - all cutscenes in the game is avoidable content which is unnecessary to complete the game.

If you talking about Love Gauge to open H-scenes then you don't need to run back and forth, from my experience until last chapter this gauge always would be overflowed more than you need and so closer to end of each chapter you'll have completed gauge but without any new scenes to open. Only in last chapter you'll have to do a little more than following main story to open all scenes. But if you want to clear all MegaMonsters then you'd want to grind a little on King-Kong island or in the Red Sea and this would be enough to filling the gauge, add to that fishing for costumes and all scenes would be open soon enough.

@62 I assume what you just hate rape in any form and consider yourself as a "nice guy" so you couldn't tolerate Rance or other aggressive protags.

@63 I can't say what gameplay in Evenicle amazing but it is more than enough not to be bored with it before completing the game, basically this is a little simplified version of gameplay in Rance 8. Also some RPG-maker games have better gameplay than most (or any?) AAA-level RPGs, for example MGQ Paradox have amazing gameplay which combines in itself all mechanics from best classic jRPGs like Final Fantasy, Persona, Suikoden, etc.Last modified on 2018-08-10 at 16:43
#66 by kominarachromer
2018-08-10 at 17:41
#65 I understand why people don't like Rance, even aside from the rape. He's a narcissist and acts like a massive asshole to nearly everybody he meets. Most fans think of it as hilarious, while outsiders might just think he's a jerk. Reminds me of Gregory House in a way.

Again, the gameplay in Evenicle isn't awful; it's just barebones, especially by Alice Soft standards.
Yes, there are some RPG Maker games that surpass modern AAA JRPGs, though that's mostly because the bar is so low at this point that basic competence seems like utter genius, to the point where one of the biggest RPGs this year is a game with "faux-retro" graphics ripping off a 26 year old Super Nintendo game.
Paradox RPG does have good gameplay, although the Persona reference is a bit out of left field. Reminds me more of a mix of Suikoden, FFT, and mainline Shin Megami Tensei, to be completely honest. Honestly, it's probably better than anything Persona-related Atlus has put out in a good 12 years anyway. Other than the PSP games, of course.Last modified on 2018-08-10 at 17:43
#67 by ramaladni
2018-08-10 at 21:04
The only flaw is that the battles lack a hotkey for auto-battles, it would've saved time for things like eating, reading a book, or playing a handheld console.
#68 by eltonan
2018-08-10 at 22:22
I'd say gameplay-wise the fun in Evenicle comes less from combat (which is a tad simple but serviceable) but more exploring and collecting everything. And for the most part the stuff your collecting is stuff you'll actually end up using (new equipables and skills). This is a game which rewards you for playing it.

If you just blitz though the story your gonna be left disappointed. If you spend your time exploring each nook and cranky you going to have a better time.
#69 by kominarachromer
2018-08-11 at 04:01
#68 If I'm playing an RPG, it's because I want a mixture of (hopefully) engaging battle mechanics and an interesting plot. If I wanted to scour the entire map collecting shit, I'd play Banjo-Kazooie or Mario Odyssey. It's not what I'm looking for in an RPG.
#70 by eltonan
2018-08-11 at 06:03
#69 Well Pokemon and Diablo are (sort of) collectathon RPG's and they're both insanely popular. Different strokes for different folks, I guess.
#71 by kominarachromer
2018-08-11 at 06:14
#69 Diablo’s loot system is only vaguely collectathon-esque, and I don’t like Pokémon either.

I know that some people enjoy combing over large game worlds for collectibles; it’s just not what I enjoy doing in an RPG.
#72 by behappyeveryday
2018-08-13 at 10:03
@67 There is hotkey for auto-battles, this is (surprise!) "A".Last modified on 2018-08-13 at 10:03


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