I'm creating a new game, your input will help!

Posted in

#1 by anthonypython
2017-12-07 at 06:14
I am trying to get a good look at the demographic's currently with what people are interested right now in game industry.
With this info, I am confident I can make better content with the understanding of the current market.

Click here to answer a short survey, please?Last modified on 2017-12-07 at 06:14
#2 by any13th
2017-12-07 at 09:51
Answered it, and I hope more people do too. Don't take what I've said too seriously as I'm fairly certain I'm the minority here, and good luck with the development process.
#3 by 707
2017-12-07 at 12:21
me too. not sure if it helped...
#4 by ciba43
2017-12-07 at 17:19
Just answered it as well. Don't know if my answers will help though. Anyway, good luck with your project(s).
#5 by bunny1ov3r
2017-12-07 at 18:38
nice UI for the survey
#6 by anthonypython
2017-12-08 at 01:07
@any13th Your input is just as valuable to the overall answers I have collected so far.

Thank-you everyone for those that have taken the survey so far, and surprisingly a pretty high completion percentage. A normal survey only gets about 16%, thus so far I have 41% of people actually complete it.
#7 by any13th
2017-12-08 at 01:25
That's comforting, at least I'm not alone in my cowardice.

Also, by 41% you mean 41% of the people who clicked on the link or 41% of the people on this site?
The second possibility has around 50K people and would be pretty nice to have that many folks answer.

And is there anything I could follow you on to keep up with this project (i.e Twitter, YT, blog, etc.)?
I know I'm probably being a little too gung-ho about this since I barely know the scale of the project/your backstory, but I want to keep tabs on this and see where it heads.Last modified on 2017-12-08 at 01:25
#8 by anthonypython
2017-12-08 at 01:54
@any13th 41% of people whom have clicked on the link and done it. I posted this in a couple of other places. Any survey put out usually only have 16% of people whom click and view actually do it. I got 41%. That's great.

I have a twitter account you can follow me there with the same name Anthony python or look up @Anthony_python I do also own a small indie company I started and I am the sole member of it.

A bit about myself, I have studied game design at college, and in a CIT program. I know c++,as well as python and have developed small games to my self for years even before this. I have experience in 3d modeling, 3d texturing, 2d texturing, and some 2d drawing skills. as well with tools that help speed up production with a good pipeline such as Substance designer, Substance Painter, and marvelous designer. For non-game development I have experience using python with machine learning and c++/level design with valve's source engine way before I completely understood c++.

first thing I ever made programing wise was my own custom internet browser around when we had dial-up internet on a windows XP 32bit.
#9 by eacil
2017-12-08 at 01:59
I found a preview and it looks promising... for an OELVN.
Now you just have to add some Struggle and something that's Not what it seems to be.Last modified on 2017-12-08 at 02:00
#10 by anthonypython
2017-12-08 at 02:02
@eacil xD, I'll have to criticize this being maybe a little to fast paced, and the story was rushed a lot. I hope that is just jam!Last modified on 2017-12-08 at 02:03
#11 by anthonypython
2017-12-08 at 07:26
Ok, after looking through those that responded with their own written opinion. I have taken notes on all responses thus so far.

@any13th btw yours was the longest one, and I think you had good points. also you mentioned higurashi, great game. but odd thing is that my own town has such dark history like that. A little different than higurashi but still odd, and the people here are much like those in the game. That stuff also started in the 80's.Last modified on 2017-12-08 at 07:27
#12 by any13th
2017-12-08 at 11:57
@eacil that's some of the best art I've seen in an OEVLN >.>

Also, I forgot to mention Steins;Gate.
I know it doesn't constitute as a horror VN with the horror tag being outright negative, but I think it's another useful role model.
The following is just minor spoilers, but I'll black it out anyways.
A notable moment of horror was when he was sent the decapitated doll head. It's pretty soft as far as horror goes, but it does do the job of unnerving you.
On top of this, Okabe's mental breakdown later along the line really selsl how serious the whole situation is and ramps up the tension.
Horror isn't limited to monsters and such, sometimes it can be against impossible situations, organizations and conspiracies that make you despair and want to run away.
Steins;Gate and Higurashi are some popular and some of my favorite examples of this
and provide a horror-esque atmosphere of tension.

Chances are you probably played Steins;Gate since you're following 5pb, unless I followed the wrong guy.

I'd like to ask what was it that inspired you to go for the Psychological Horror route? Was it Doki Doki Lit Club? If so, then try to avoid making your game rest in the shadow of DDLC or be made for DDLC fans.
Also using meta elements is like playing with fire, try not to get burnt.

Good choice to set it a little back in the 80's. Horror is a different game when you got the internet, phones and other stuff. It's not necessarily worse to put it in a more modern time frame, but going back allow for various types of characters to become realistic that wouldn't be as believable/common in the current day.

I'd also like to clarify on what I said in question 5 on Danganronpa V3's meta twist and the Zero reveal in Zero Time Dilemma. You can find my thoughts on V3's ending here link and I'm currently writing about Zero Time Dilemma while I replay it to clarify why I didn't really like it. I didn't get to write about the Zero twist and why I disliked it, but the stuff I did write could be useful as an anti-exemplar link . Of course, if you didn't play either series, feel free to avoid these as they are still remain some of the best VN series, even if they both ended on a low note. Last modified on 2017-12-08 at 11:57
#13 by anthonypython
2017-12-08 at 23:05
@any13th Yes, you are correct I follow 5pb. and I loved steins;gate, I still have not finished steins;gate zero yet though, but I got at least one ending on it.

What inspired me to go for Psychological Horror? Well, I loved Psychological stuff, moral choice's like the trolley problem, and the fact the Horror genre has also been kind of stale lately since the release of higurashi, corpse party, shiki, with the tripple A companies following a method over and over, and I would like to bring something new to the table.

Also that statement about starting back in the 80's I mean my own little town IRL, we had tragic events happen here. and involves are then local hospital. people where dying more and more, and other people died outside of the hospital as well. We called him the Angel of Death.

Also no I have not played danganronpa 3 or zero time dilemma , I have the zero time series bought and downloaded but haven't played it yet.

Oh I should add that I have played DDLC but It didn't effect me much, like some other stuff, yes a bit creepy but didn't scare me! I don't usually get scared to easy.

To be honest there was this novel I started to write. Then got to a certain point at around like page 40 and just quite writing it. that was two years ago, and now I'm re-reading my writing and organizing, doing some outlining. But that is when it actually started but I didn't have the skill's to do what I wanted. Of course though since then I have improved in many area's including story telling.

So I feel more confident in my work at least. Not only that I know how to combat underdeveloped character's by writing at least a half-page about the characters past/life, including needs and desires, strength's and weakness's.Last modified on 2017-12-09 at 13:04

Reply

You must be logged in to reply to this thread.