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      Vote dateVoteTitle
      2021-07-316.5Grisaia no Zankou
      2021-07-229Higurashi no Naku Koro ni KaiFull review available at
      2021-07-128.5Higurashi no Naku Koro niFull review available at
      2021-06-287Grisaia: Phantom Trigger Vol. 7Has a fairly slow start, but focuses more on character development without sacrificing the action parts. It's also nice to see that all of the main cast were given relatively equal screen time for a change. Also, cliffhanger
      2021-06-206.5Ao no Kanata no Four Rhythm - EXTRA1It's plenty great for a spinoff, but I judge everything using the same standard. Early pacing and buildup was pretty slow, but the payoff was well worth it, even if it was short. The production quality was great for a spinoff
      2021-01-174Robotics;Notes DaSH
      2021-01-179Kimi ga Shine -Tasuuketsu Death Game-
      2020-09-069.7Little Busters!Clannad, but better. Full review available at
      2020-06-019Steins;Gate• Very compelling story • The art style aged pretty well • The OST were okay. Nothing special, but none of them feels out of place either o Anime OP > VN OP • The pseudo-science is mostly self-supporting – and with the exception of a few moments – are easy to follow • Does a great job of involving the reader in the story by using the phone system o The choice of activating the PhoneWave is quite literally in your hands, and you can really feel the weight of it in the turning points where the stakes are high  How much are you willing to sacrifice to reach your end goal? o The email and reply feature also serves as a second point of interest in case the reader finds the scene they are on boring – which some admittedly can be • Capitalizes on the unique plot device of time travel by exploring multiple possibilities in various scenes without requiring the reader to load previous saves • Comedic relief were sprinkled throughout the story at just the right amount for the narrative • Moments of grief doesn’t feel exaggerated • Some of the alternate endings can feel a bit abrupt or even dissonant from where the main route branched off on and they feel like they were rushed and tacked on at the last minute (I’m looking at you, Suzuha, Faris and Kurisu’s endings) o It could be that they were intended to feel like that, as they are the endings of the worldliness in which Okabe did not succeed in his mission. That’s why they are all very melancholic in nature • The trope of having to undo all the experience gained throughout the story is such a cool narrative direction. It is, however, a very difficult path riddled with trap holes that very few have succeeded writing. But those who do manage are poised to stand at the peak of their respective genres. Muv-Luv achieved it, and so did Chrono Trigger, both legendary titles. And now, I see that Steins;Gate has earned every bit of its right to stand among them. P.S: Playing S;G0 in the middle of S;G underwhelms S;G's ending.
      2020-06-018.5Steins;Gate 0• Art style change from Steins;Gate was a little bit jarring at first, but can easily be adapted to • Story writing was excellent, and high impact situations are well executed o Particularly the scenes of Hououin Kyouma’s return(s) • There are a good amount of character interactions, even among the background characters as well • Each route is completely separated from the others and features such wildly differing contents (except for one) that it’s almost like a double edged sword o Taking it on face value means that the vn has an extensive amount of content for the readers, and playing different routes doesn’t involve any boring text skipping (again, except for one) o On the other hand, if the reader doesn’t finish a route in a couple or less sittings, it can get pretty confusing to remember which events happened in which route – especially in the case of this particular vn where parallel world lines and time travel is a common recurring theme • After finishing the game, it is revealed that the endings all has a chronological order to it (Ironic as it sounds within the context) and that each of them has a purpose within Okabe’s long and tireless journey towards Steins Gate. It truly provided the reader with a behind-the-scenes – so to speak – Into the hidden aspects inside Steins;Gate. • Conclusion: Steins;Gate 0 is the extension to Steins;Gate you never knew you needed o And I agree that S;G 0 is best played right before finishing S;G’s true ending. If played normally, S;G 0’s ending can be underwhelming as it doesn’t necessarily add any progression to the story.
      2020-01-258.5Ever17 -The Out of Infinity-Would've been Excellent if not for slight pacing issues and repeated texts. Intriguing and captivating story, an ingenious and new take on an otherwise common visual novel mechanic
      2020-01-259Muv-Luv AlternativeHas a very cohesive, well constructed and engaging plot. It's action packed yet always manages to slip in just the perfect amount of breathers. While the vn lacks any kind of special or unique mechanic nor high quality art and animation that often elevates other vns to Excellent rating, the story itself and its excellent execution almost single handedly carried the vn. The only two setback in MLA is that the music selection isn't enough for it's length and fight scenes weren't animated very well - but that's due to the old age of this vn - and even then they are still pretty enjoyable. 10/10 worth playing Extra and Unlimited if only for this
      2020-01-256Muv-LuvExtra: Only finished due to the premise of a better sequel (5) Unlimited: Certainly has better plot content than Extra (7)
      2019-12-198.5Ao no Kanata no Four RhythmHas a unique story revolving around an imaginary sport seamlessly integrated into an already very solid foundation of a vn. It was executed well and was easy to get absorbed into
      2019-12-199.5G-senjou no MaouG Senjou had a great plot line. Comparing that to SubaHibi, I feel that G Senjou’s plot was a bit more easily absorbable. I have to admit that G Senjou’s usage of pov was quite ingenious, not dissimilar to how Ever17 uses it (although it was much better than Ever17 in terms of pacing). Moreover, it took it one step beyond Ever17 by subverting our expectations on the common trope of multiple personality disorder on Maou’s identity. SubaHibi uses this same technique as well, albeit to the exact opposite effect of G Senjou and Ever17’s. G Senjou’s ending was exceptionally powerful and touching (nearly on par with Clannad), although it exists only for the sake of existing, merely an extra to introduce some emotional shock. The OST was also excellent and they fitted the scenes very well. It’s hard to say which cast of characters were more dynamic between SubaHibi and G Senjou. The quality of the sprites and CGIs suffers in comparison to SubaHibi’s though, but that can be attributed to the old age of the vn. However, the fundamental difference between the two was that G Senjou’s plot existed merely for the sake of a plot (as most thriller vn does), but SubaHibi’s exists also as an express medium to convey a philosophy. That is what makes SubaHibi one step above G Senjou - SubaHibi’s plot has a further purpose transcendental of the vn itself, and it succeeded in its mission without sacrificing any aspect but instead builds on them seamlessly. There may have been some questions pertaining to morality in G Senjou, but it was never explored in depth, favoring a fast paced action instead. In the end, G Senjou is a thriller mystery visual novel with excellent plot and great everything else, but it lacks a goal aside from entertainment. In my opinion, any visual novel which exists only for entertainment will never hold a candle to the masterpiece that is SubarashikiHibi, granted that I’m probably reaching fanatical levels of reverence to the vn.
      2019-06-307Grisaia: Phantom Trigger Vol. 6
      2019-06-305Grisaia: Phantom Trigger Vol. 5.5
      2019-03-207Kyokugen Dasshutsu - 9-Jikan 9-Nin 9 no Tobira
      2019-03-198New Dangan Ronpa V3 Minna no Koroshiai Shingakki
      2019-03-198Super Dangan Ronpa 2 Sayonara Zetsubou Gakuen
      2019-03-199Dangan Ronpa Kibou no Gakuen to Zetsubou no Koukousei
      2019-03-188Chaos;ChildGreat plot twist ideas executed well
      2019-03-186Chaos;Head"Sono me dare no me?"
      2019-03-187.5SupiparaChapter 1: Artwork and production quality is excellent, but bad story pacing (7) Chapter 2: Story has been greatly improved compared to Vol. 1 (7.5)
      2019-03-187Sora to Umi ga, Fureau Kanata
      2019-03-185Koi ni, Kanmi o SoeteA somewhat boring moege, at least as far as I've read
      2019-03-1810Subarashiki Hibi ~Furenzoku Sonzai~An absolute Kamige. Taught me that to be able to release, one must first cherish
      2019-03-187Tomoyo After ~It's a Wonderful Life~
      2019-03-189ClannadEmotional train wreck, but in a good way
      2019-03-188Fatal TwelveHas a fairly unique story and artstyle
      2019-03-187.5Swan Song
      2019-03-188Kara no Shoujo
      2019-03-187Cartagra ~Tsuki Kurui no Yamai~Kinda Predictable 80%
      2019-03-184Love Ribbon
      2019-03-188Saya no UtaIt was...entrancing
      2019-03-183Sorcery JokersBland story and protagonist motivation, protagonist artwork is also jarring. Bad plot twist idea, and revealed too quickly
      2019-03-188Kono Oozora ni, Tsubasa o Hirogete
      2019-03-189Miagete Goran, Yozora no Hoshi oSparked my interest in stargazing. Also, first vn bias. Mini review available at:
      2019-03-188Fate/Stay Night
      2019-03-185Tokeijikake no Ley Line -Tasogaredoki no Kyoukaisen-
      2019-03-185Grisaia: Phantom Trigger Vol. 5
      2019-03-186Grisaia: Phantom Trigger Vol. 4
      2019-03-186Grisaia: Phantom Trigger Vol. 3
      2019-03-185Grisaia: Phantom Trigger Vol. 2
      2019-03-186Grisaia: Phantom Trigger Vol. 1A letdown compared to the original series. The comparison might have caused me to underrate them
      2019-03-189Grisaia no Rakuen -Le Eden de la Grisaia-Konbanwa, Thanatos desu
      2019-03-187Grisaia no Meikyuu -Le Labyrinthe de la Grisaia-
      2019-03-188Grisaia no Kajitsu -Le Fruit de la Grisaia-