Never7 -The End of Infinity-The first 5 routes range from good enough to downright bad. The final two are far more enjoyable as they focus less on slice-of-life and more on sci-fi.
Infinity cure.An alternate version of Infinity featuring two new routes that would later be included in Never7. Yuka Cure and Izumi Cure. Yuka Cure is a retelling of Yuka's route from her perspective, while Izumi Cure is an alternate ending.
InfinityThis is the original release of Never7, which only featured Yuka, Haruka, Saki, Kurumi and Izumi's routes. While I enjoyed Yuka's route, the other four range from passable to bad. Izumi's route was the original true ending that would later be replaced in Never7, and needless to say, there's a good reason why it was replaced.
Zettai Zetsubou Shoujo Danganronpa Another EpisodePlayed on Vita. I got to the end of Chapter 2 and then gave up and watched all the cutscenes. It's not a terrible story, Komaru is a very bland protagonist who's only real purpose seems to be to react to bad things going on around her. Toko is a much more likable character here than she was in DR1. The main issue with the story is it's poor pacing (which is about the same as DR1 and 2, but it's much more noticeable here since this is a shorter game), all of the villains being plain unlikable with the exception of one, the excessive fanservice (if you thought DR2 was bad... you won't like this) and the overall lack of a central mystery. The real reason why this is so low is the gameplay being terrible. It's a janky, 3rd person shooter style that is done horribly due to Komaru moving so slowly and the fact that it just boils down to shooting an enemy over and over again until it's dead. And even then, you probably spend more time in the VN sections than you do actually playing the game. So there you have it, a mediocre VN, and an even worse game.
Kyokugen Dasshutsu Toki no JirenmaPlayed on Vita. Way worse than the other two games, but still a fun (if meme filled) experience. | Teams: C > D > Q | Endings: C > D2 > Q2 > CQD2 > D1 > Q1 > CQD1.
Killer QueenPlayed on PC. Great concept, but the execution is weak. Characters are bland, the setting seems cool at first but gets old very quickly. The twists are very strange (most of them happen before you even have time to process whats going on). The second half of the game also has a ton of H-scenes that I hate. If you turn them off you might have a slightly better experience.
Ever17 -The Out of Infinity-The classic that almost everyone seems to love. The atmosphere and soundtrack here are excellent. The cast is pretty memorable, and the twists are an absolute mindfuck. The pacing isn't great, but it's easy to forgive that considering that everything else is great.
Remember11 -The Age of Infinity-Best in the Infinity series. Pacing is on the same level as 999 if not better. The mystery is well layed out, and doesn't give you the answers easily like Ever17. The setting is excellent as well, and the cast, while not having as much development as Ever17, is still great. This is a story that will have you thinking about it long after finishing it.
Kyokugen Dasshutsu ADV - Zennin Shibou DesuPlayed on Vita. A downgrade from 999, but still great in it's own right. | Endings: Phi > Luna > Tenmyoji > Dio > K > Clover > Sigma > Alice > Quark. | Characters: Phi > Tenmyoji > Luna > K > Sigma > Dio > Clover > Alice > Quark.
Super Dangan Ronpa 2 Sayonara Zetsubou GakuenPlayed on PC. Best mysteries in the series. Plot was very solid all the way through. There are certainly better VNs out there, but DR2 was what made me realize that VN stories could be just as enjoyable as other mediums.
Gyakuten Saiban 3I think I like AA1 slightly more, but this is a far grander narrative with broader and more complex mysteries. Case 1 is an excellent opening case. Cases 2 and 3 are fun but somewhat unnecessary (aside from a character introduction in Case 2). Case 4 is short and has a great twist, but is otherwise not amazing. Case 5 is amazing and ties the events of the trilogy together perfectly.
Gyakuten Saiban 2Cases 1-2 are meh. 3 is bad. 4 carries the entire game and is probably my favorite case in the series.
Gyakuten SaibanVery solid mysteries, and well paced enough that you don't get bored. Cases 1-2 aren't amazing but the setup is necessary. Case 3 is good but drags on a bit. 4 and 5 are both some of my favorite cases in the series. The soundtrack is very catchy, and the spritework looks very nice for an early GBA game