Review of Rance 02 Kai - Hangyaku no Shoujo-tachi -
|Subject||Rance 02 Kai - Hangyaku no Shoujo-tachi -|
Rance 01 -Quest for Hikari- & Rance 02 -The Rebellious Maidens-
|By||Vote: 5.8hansfranz77 on 2021-09-13 last updated on 2021-09-14|
|Review||FYI: I recently wrote a review for Rance 01, so if you are reading this one i highly suggest you also take your time and read the other one as well, it will go into far more detail compared to this.|
Let's just start off with the best parts of the previous remake, rance 01.
There it was the strong character writing which carried the whole experience, the more you got to interact with these characters and learned their backstories, the more they grew on you over the game.
Now in 02 Kai, however, even the good parts of the combat gameplay found in the (granted newer) remake of the first game are absent as well. There is no chip system anymore and while there are party members now, aside from a single dungeon you will never have control over any of them and only get to swing a sword with rance himself. As a result, this game wears itself thin way quicker than the last did.
There is very little of that character writing, which carried 01 left here as well and while the overall plot, initially, seems to make up for that. After you finished the first dungeon (out of four) there is already nothing left which could surprise you. It gets resolved way too quickly and neatly for the runtime of this game, imo. The somewhat interesting reveals you get towards the end of the game in the third dungeon also feel very much like a retread of what happened in 01, as a result there is little impact to the events themselves happening on screen this time.
So… what you are left with is a very oldschool sounding, looking and playing jrpg and dungeon crawler type hybrid experience. Which, sadly also has all the usual crap you came to hate over the years coming with it. It depends far too much on gear and rng heavy combat rolls. The dungeons have traps in them which put your party health to 1 if you trigger them, and they themselves are rng based. Meaning, you could trigger one every single time you walk over the tile on which these are placed. For 3/4 of the game, there is also only a single healing item. That one gives you just 10 hp back, whereas mobs can easily do 15 hp damage to you!
Hell, the combat gameplay even gets in the way of the porn this time around. One dungeon has a gauntlet you have to fight 4 or 5 mobs in and if you dare want to save while in there, it will trigger another fight after you close your camp and resume playing. Each chapter ends with a stupid intermission comedy scene of an edgy version of the company mascot (dark alice). The problem with those is, once again, you will not be able to save your progress at the end of the chapters. And many chapter start right off with an h-scene as well. All of that means you will not have a save at the start of most h-scenes in the game, by the end of it. Have fun replaying shitty fights just to get to the juicy bits, because there is also no scene replay function in this game!
All of these technical shortcomings make the fuck-ups with the structure described above even worse. That is not my idea of fun, i have to be honest. At the end of the day you can see this game as some type of extended epilogue for rance 01 and if you treat it that way it even has some character building scenes for rance and sill in it. But as a standalone game, i would recommend staying away from it.