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Review of BALDR SKY Dive1 "Lost Memory"

SubjectBALDR SKY Dive1 "Lost Memory"
ByHelpfulness: 5
Vote: 4
succhunter on 2022-06-11 last updated on 2022-07-27
ReviewI really wanted to like Baldr Sky. I really did. It is classic cyberpunk. It is heavily inspired by Neuromancer. It even directly references it at one point with the quote "the sky is dyed the color of a tv tuned to a dead channel." However, the pacing is fucked. It was torture to read at times. It's really long but moves really slow. Stop and start is the best way to describe it. Like how I'm writing these sentences. The "good" parts, the meat of the experience that actually has some kind of meaning or message, are buried underneath a mountain of bullshit. The story constantly goes back to this annoying high school romcom phase of the protagonist's life that is the bane of my fucking existence. Everytime this happens I lose all motivation to keep reading. These flashbacks are fucking trite, banal, limp-dicked, milquetoast, mind-numbing, soul-crushing, torturously, infuriatingly, disgustingly bad. No words can express my hatred for the flashbacks in this game. The most interesting stuff is in the present - the cyberpunk stuff. However, even that is bogged down by the game's atrocious approach to storytelling - by using 1000 words where 10 would do, while inserting at least 5 flashbacks in between every other sentence. The story beats really are not that complicated, but the writer tap-dances around every plot point, determined to waste your time for hours and hours with dialogue that never gets the point before finally giving you what you came for. Whenever my attention is grabbed by some interesting plot point, the story takes so long to explore it that I have already lost my interest by the time it has done so. Dive1 is over 50 hours long when it could have easily been 20 hours tops. Did I mention that Baldr Sky also has gameplay? Not only is it not good enough to justify how much it pads out and blueballs you on key story beats, you cannot skip them at all when you read through the game again to get a different ending. Yes, you heard me right. You cannot skip the combat even when you've done the exact same fight dozens of times already as you play through the routes again and again and again. The devs were REALLY proud of their combat system and by god, you WILL play it. The fights were somewhat fun at first, but they become unbearably tedious after the 2nd route, and there are 6 routes in total in Dive1 and 2 combined. Fuck this game.
5 points
#1 by karabiner98k
2022-06-12 at 16:15
< report >Oh no you cannot skip the gameplay in a game!!! 0/10
#2 by nirvaren
2022-06-12 at 20:49
< report >100% agree with succ. The worst part about the combat for me is that most of the fights you've already done in 1 or 2 other routes so they're just boring. And the combat overstays its welcome, if there were way less fights they would've been more impactful.

Really I guess that goes back to what the reviewer was saying, everything is just too padded out. The combat, the story, the flashbacks, the slice of life. A decent/good 20 hour long vn is buried beneath 50+ hours of mediocrity
#3 by animenger
2022-06-13 at 08:47
< report >I can agree with this for the most part. The worst part of Baldr Sky is how much time is wasted on unnecessary combat sequences and repeats of scenes. Both of these get particularly bad in Dive 2. The ending stretch is an absolute SLOG of combat gameplay. A few of the fights are fitting but there are many others just don't need to be there. Not to mention that as you get to like your 4th or 5th route you start to realize that some of the scenes are the exact same as past routes but the skip function won't work because... who knows? I remember thinking that I'd lose my mind of I had to watch Chinatsu betray everyone and release viruses into Ark's virtual city one more damn time 😩(And don't even get me started on Reminiscence!)Last modified on 2022-06-13 at 08:47