the visual novel database

Report an issue on this page.

Review of Yoru Meguru, Bokura no Maigo Kyoushitsu

SubjectYoru Meguru, Bokura no Maigo Kyoushitsu
Yoru Meguru, Bokura no Maigo Kyoushitsu - Download Edition
ByHelpfulness: 1
Vote: 3.5
TatamiGoblin on 2024-02-12
ReviewYoruboku starts off with an interesting setting and a very promising common route. The story takes itself and its setting quite serious, touching on topics like neglect, bullying, sexual harassment, trauma and more multiple times. Really what these experiences do to the characters and how they work to overcome them is the main point of the game.

And here we already have a pretty big negative; the game is trying to deal with all these social and personal problems somewhat seriously, but all routes fail to properly acknowledge or even really mention that a teacher having romantic relationships with his students is a pretty big problem in itself. This is made even worse by the fact that one of those relationships involves a child of at most middle school age, though more likely elementary school age. The story is very much suffering from being in the form of a 18+ romance VN.

The quality of the routes in Yoruboku varies massively.

Out of the three routes Hayates is the least unique. I didn't hate it, but I also didn't particularly enjoy it. It felt like it used the setting the least and they way the big problem in her route was handled and resolved was extremely dumb. It also felt like the fun back and forth she and the MC had going when she was not the love interest was not really present in her own route. 4/10

Now Kinas route is the longest of the three by a quite a bit and it's also the one that deals the most with past trauma. It uses the setting quite well and while I do think they tried a bit too hard to make us feel sorry for her it still works fine. Kina is also at least university aged so it's the least bad when it comes to the student-teacher relationship though I guess that's not saying much. Her being the one to carry most of the comedy in the game helps balance out the dark/edgy tone some parts of her route have. I particularly enjoyed her back and forth with Hayate. Generally if you're gonna play this game this is probably the only route I'd recommend playing. 7/10

Lastly we have the Riko/Ayako route and oh boy... I already did not like these two that much before starting the route as they were frankly quite boring during the common route, but all things considered it starts off very promising. A lot of focus is put onto Ayako and how she's dealing with being a single mother. We learn a lot about her motivations and problems. And then... I don't know what happened. I guess the author got tired of actually having to write a serious story so they just wrote Ayako out so the rest of the route could be spent on smut between the mid-late twenties MC and the 12 year old child for god knows what reason.
They also try to sell a child getting raped by her teacher and both of them developing a unhealthy codependent relationship with each other as a happy end. And don't even get me started about the Ayako/Riko threesome ending... Absolutely awful route 1/10

So while I did enjoy Kinas route I can't really give Yoruboku a good score given that one route was very mediocre and the other one was so bad it made me pause the game for a good 4-5 months. Sadly this game is very much a case of wasted potential.
1 point
#1 by Mutsuki
2024-02-12 at 19:44
< report >I wasn't so critical of Hayate's route (although I agree with your points, I would not say it was *that* bad) but your Riko route description is pretty much exactly my thoughts. It was looking good but then it all of a sudden just falls off hlafway through and becomes top tier garbage. Especially given that was the last route I read it left a really bad taste in my mouth.Last modified on 2024-02-12 at 19:45